Difference between revisions of "Glock (Evolution)"

From Valve Cut Content
Jump to: navigation, search
m (Version 5.5: Gearbox)
m
Line 4: Line 4:
 
[[File:HLAlphaGLOCK.png|thumb|left|300px]]
 
[[File:HLAlphaGLOCK.png|thumb|left|300px]]
 
The earliest version of the weapon appeared in the 0.52 Alpha, being held by a scientist's sleeve.
 
The earliest version of the weapon appeared in the 0.52 Alpha, being held by a scientist's sleeve.
 
+
===Gallery===
 +
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 +
Glock sleeve.png
 +
</gallery>
  
  

Revision as of 17:09, 16 April 2024

The Glock is a weapon in Half-Life, also referred to as the "9mm Handgun" internally. Throughout the development of Half-Life, it got its own fair share of changes. While throughout development the weapon was always a Glock, visually it's one of the weapons that was changed the most.

Version 1: 0.52 Alpha

HLAlphaGLOCK.png

The earliest version of the weapon appeared in the 0.52 Alpha, being held by a scientist's sleeve.

Gallery









Version 2: 0.61 Alpha/SDK

237.jpg

More low poly hands, different textures set, new reload animation.










Version 3: Beta

Magazine office02.jpg

New blocky grey mesh that looks closer to a real Glock. Red HEV arms, reload is much more elaborate. This iteration was used for animating the Glocks later animations.









Version 4: E3 1998

Silo early02.jpg

Orange arms and rounded mesh. This version can be found in SDK under "new_rounded glock.max"










Version 5: Day One

HL1DayoneGLOCK.png

Slight mesh differences and higher quality textures for the pistol.











Version 5: Retail

HL1RetailGLOCK.png

More realistic textures, different origin, now uses new hands mesh.











Version 5.5: Gearbox

HLOpForceGLOCK.png

-Messed up UVs, raised on Adrian and Barney's rigs, no longer aligned with the silencer.


(todo: article needs more work)