Difference between revisions of "Glock (Evolution)"
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The earliest version of the weapon appeared in the 0.52 Alpha, being held by a scientist's sleeve. | The earliest version of the weapon appeared in the 0.52 Alpha, being held by a scientist's sleeve. | ||
− | == Version 2: Beta == | + | |
− | New | + | == Version 2: 0.61 Alpha/SDK == |
+ | 0.52 Pistol given a reload | ||
+ | |||
+ | == Version 3: Beta == | ||
+ | New blocky grey mesh that looks closer to a real Glock. | ||
Red arms, reload is much more elaborate. | Red arms, reload is much more elaborate. | ||
− | == Version | + | == Version 4: E3 1998 == |
Orange arms. | Orange arms. | ||
− | == Version | + | == Version 5: Retail == |
More realistic textures, higher polygon mesh | More realistic textures, higher polygon mesh | ||
− | == Version | + | == Version 5.5: Gearbox == |
-Messed up UVs, raised on Adrian and Barney's rigs | -Messed up UVs, raised on Adrian and Barney's rigs | ||
Revision as of 12:58, 16 April 2024
The Glock is a weapon in Half-Life, also referred to as the "9mm Handgun" internally. Throughout the development of Half-Life, it got its own fair share of changes. While throughout development the weapon was always a Glock, visually it's one of the weapons that was changed the most.
Contents
Version 1: 0.52 Alpha
The earliest version of the weapon appeared in the 0.52 Alpha, being held by a scientist's sleeve.
Version 2: 0.61 Alpha/SDK
0.52 Pistol given a reload
Version 3: Beta
New blocky grey mesh that looks closer to a real Glock. Red arms, reload is much more elaborate.
Version 4: E3 1998
Orange arms.
Version 5: Retail
More realistic textures, higher polygon mesh
Version 5.5: Gearbox
-Messed up UVs, raised on Adrian and Barney's rigs
(todo: article needs more work)