Difference between revisions of "Glock (Evolution)"
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== Version 1: 0.52 Alpha == | == Version 1: 0.52 Alpha == | ||
[[File:HLAlphaGLOCK.png|thumb|left|300px]] | [[File:HLAlphaGLOCK.png|thumb|left|300px]] | ||
− | The earliest version of the weapon appeared in the 0.52 Alpha, being held by a scientist's sleeve. | + | The earliest version of the weapon appeared in the 0.52 Alpha, being held by a scientist's sleeve. The pistol itself is noticably different from it's later revisions, having a more rounded slide, being coloured a faint metallic blue and having a prominent duck's tail. |
===Gallery=== | ===Gallery=== | ||
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small"> | <gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small"> | ||
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− | == Version 2: 0.61 Alpha | + | == Version 2: 0.61 Alpha == |
[[File:237.jpg|thumb|left|300px]] | [[File:237.jpg|thumb|left|300px]] | ||
− | + | This version of the weapon was slightly different from it's predecessor, having slightly different textures. However, it's notable for having the first reload animation out of all of the pistols. | |
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+ | == Version 3: SDK == | ||
+ | [[File:237.jpg|thumb|left|300px]] | ||
+ | In the Half-Life SDK, there are leftovers suggesting the Glock initially had gloveless hands with red HEV sleeves before the choice was made to make the hands chromed. | ||
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− | == Version | + | == Version 4: Beta == |
[[File:Magazine_office02.jpg|thumb|left|300px]] | [[File:Magazine_office02.jpg|thumb|left|300px]] | ||
− | + | Likely being very much identical to the SDK pistol, this iteration introduces a new blocky grey mesh that looks closer to a real Glock. A new animation set was introduced, and would stick around for the remainder of the pistol's development, barring the reload, which is much more elaborate than previous and later versions. This iteration was used for animating the Glock's later animations. | |
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− | == Version | + | == Version 5: E3 1998 == |
[[File:Silo_early02.jpg|thumb|left|300px]] | [[File:Silo_early02.jpg|thumb|left|300px]] | ||
Orange arms and rounded mesh. This version can be found in SDK under "new_rounded glock.max" | Orange arms and rounded mesh. This version can be found in SDK under "new_rounded glock.max" | ||
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− | == Version | + | == Version 6: Day One == |
[[File:HL1DayoneGLOCK.png|thumb|left|300px]] | [[File:HL1DayoneGLOCK.png|thumb|left|300px]] | ||
Slight mesh differences and higher quality textures for the pistol. | Slight mesh differences and higher quality textures for the pistol. | ||
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− | == Version | + | == Version 7: Retail == |
[[File:HL1RetailGLOCK.png|thumb|left|300px]] | [[File:HL1RetailGLOCK.png|thumb|left|300px]] | ||
More realistic textures, different origin, now uses new hands mesh. | More realistic textures, different origin, now uses new hands mesh. | ||
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− | == Version | + | == Version 7.5: Gearbox == |
[[File:HLOpForceGLOCK.png|thumb|left|300px]] | [[File:HLOpForceGLOCK.png|thumb|left|300px]] | ||
-Messed up UVs, raised on Adrian and Barney's rigs, no longer aligned with the silencer. | -Messed up UVs, raised on Adrian and Barney's rigs, no longer aligned with the silencer. |
Revision as of 00:50, 17 April 2024
The Glock is a weapon in Half-Life, also referred to as the "9mm Handgun" internally. Throughout the development of Half-Life, it got its own fair share of changes. While throughout development the weapon was always a Glock, visually it's one of the weapons that was changed the most.
Contents
Version 1: 0.52 Alpha
The earliest version of the weapon appeared in the 0.52 Alpha, being held by a scientist's sleeve. The pistol itself is noticably different from it's later revisions, having a more rounded slide, being coloured a faint metallic blue and having a prominent duck's tail.
Gallery
Version 2: 0.61 Alpha
This version of the weapon was slightly different from it's predecessor, having slightly different textures. However, it's notable for having the first reload animation out of all of the pistols.
Version 3: SDK
In the Half-Life SDK, there are leftovers suggesting the Glock initially had gloveless hands with red HEV sleeves before the choice was made to make the hands chromed.
Version 4: Beta
Likely being very much identical to the SDK pistol, this iteration introduces a new blocky grey mesh that looks closer to a real Glock. A new animation set was introduced, and would stick around for the remainder of the pistol's development, barring the reload, which is much more elaborate than previous and later versions. This iteration was used for animating the Glock's later animations.
Version 5: E3 1998
Orange arms and rounded mesh. This version can be found in SDK under "new_rounded glock.max"
Version 6: Day One
Slight mesh differences and higher quality textures for the pistol.
Version 7: Retail
More realistic textures, different origin, now uses new hands mesh.
Version 7.5: Gearbox
-Messed up UVs, raised on Adrian and Barney's rigs, no longer aligned with the silencer.
(todo: article needs more work)