Difference between revisions of "Randy/proto tree (WC)"
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Latest revision as of 18:15, 12 November 2023
Info | |
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Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | July 11, 2001 |
Editor Build | 1716 |
Map Date (NET) | July 06, 2001 |
Dead trees aplenty.
Overview
proto_tree features several brush-based trees in a sandy desert/wasteland environment. In addition to these trees are three brick archways that utilize missing textures.
Interestingly, a part of the map geometry is tied to a func_illusionary entity, perhaps acting as primitive water or deep sand/mud that the player could wade through.
Referenced Assets
Entities
Materials
- hl2/materials/brick/brickwall011d
- hl2/materials/brick/brickwall011i
- hl2/materials/nature/mudfloor003a
- hl2/materials/nature/sandfloor002a
- hl2/materials/props/wooddrift003a
- hl2/materials/skybox/sky_wasteland02
- hl2/materials/tools/toolsskybox