Difference between revisions of "Sawyer/boxing (WC)"
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(Tag: Rollback) |
CrazyBubba64 (talk | contribs) (Added links to used assets) |
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==Media== | ==Media== | ||
<youtube width="640" height="480">_tLQuoeTsyQ</youtube> | <youtube width="640" height="480">_tLQuoeTsyQ</youtube> | ||
+ | |||
+ | ==Referenced Assets== | ||
+ | ===Entities=== | ||
+ | *[[ambient_generic]] | ||
+ | *[[env_sprite]] | ||
+ | *[[func_detail]] | ||
+ | *[[info_player_start]] | ||
+ | *[[keyframe_rope]] | ||
+ | *[[light_spot]] | ||
+ | *[[logic_auto]] | ||
+ | *[[move_rope]] | ||
+ | *[[npc_zombie]] | ||
+ | *[[static_prop]] | ||
+ | |||
+ | ===Materials=== | ||
+ | *[[hl2/materials/cable/rope]] | ||
+ | *[[hl2/materials/concrete/concretewall003a]] | ||
+ | *[[hl2/materials/props/carpetfloor006a]] | ||
+ | *[[hl2/materials/skybox/sky_wasteland02]] | ||
+ | *[[hl2/materials/sprites/glow_test02]] | ||
+ | *[[hl2/materials/tools/toolsblack]] | ||
+ | *[[hl2/materials/tools/toolsclip]] | ||
+ | *[[hl2/materials/wood/woodceilingl001a]] | ||
+ | *[[hl2/materials/wood/woodstair002a]] | ||
+ | |||
+ | ===Models=== | ||
+ | *[[hl2/models/props_wasteland/w_lightshade2on]] | ||
+ | |||
+ | ===Sounds=== | ||
+ | *[[hl2/sound/ambient/objects/bell1]] | ||
==Gallery== | ==Gallery== | ||
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boxing_hammer.png | boxing_hammer.png | ||
</gallery> | </gallery> | ||
− | |||
[[Category:WC Mappack]] | [[Category:WC Mappack]] | ||
− | |||
[[Category:Maps]] | [[Category:Maps]] |
Latest revision as of 23:52, 28 October 2023
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | May 13, 2002 |
Editor Build | 2026 |
Map Date (NET) | May 12, 2002 |
Two zombies throw down in the ring.
Contents
Overview
Two zombies are standing in a boxing ring. As the player spawns, a bell tolls. Both zombies advance towards one another and attack. When a zombie is knocked out, the bell tolls again.
Fun Facts
The zombies in the map are named "popinski" and "vonkaiser".
Appearences
Media
Referenced Assets
Entities
- ambient_generic
- env_sprite
- func_detail
- info_player_start
- keyframe_rope
- light_spot
- logic_auto
- move_rope
- npc_zombie
- static_prop
Materials
- hl2/materials/cable/rope
- hl2/materials/concrete/concretewall003a
- hl2/materials/props/carpetfloor006a
- hl2/materials/skybox/sky_wasteland02
- hl2/materials/sprites/glow_test02
- hl2/materials/tools/toolsblack
- hl2/materials/tools/toolsclip
- hl2/materials/wood/woodceilingl001a
- hl2/materials/wood/woodstair002a