Difference between revisions of "Shotgun (Evolution)"
From Valve Cut Content
(Created page with "Throughout the development of Half-Life and it's sequel, Gordon's iconic shotgun changed looks quite a lot. Despite this, it's always retained it's basic look as an off-brand...") |
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== Version 1: Late Alpha == | == Version 1: Late Alpha == | ||
+ | |||
+ | Blue/grey shotgun, bare red hands | ||
== Version 2: Early Beta == | == Version 2: Early Beta == | ||
+ | |||
+ | Blue/grey shotgun, gloved red hands | ||
== Version 3: Late Beta == | == Version 3: Late Beta == | ||
+ | |||
+ | Grey/brown shotgun, gloved orange hands | ||
== Version 4: Day One == | == Version 4: Day One == | ||
+ | |||
+ | Black shotgun, updated mesh, gloved orange hands | ||
== Version 5: Retail == | == Version 5: Retail == | ||
+ | |||
+ | Same as before, but with slight mesh changes | ||
== Version 6: Gearbox == | == Version 6: Gearbox == | ||
+ | New animations | ||
(todo: article needs more work) | (todo: article needs more work) |
Revision as of 05:46, 27 April 2024
Throughout the development of Half-Life and it's sequel, Gordon's iconic shotgun changed looks quite a lot. Despite this, it's always retained it's basic look as an off-brand SPAS-12.
Contents
Version 1: Late Alpha
Blue/grey shotgun, bare red hands
Version 2: Early Beta
Blue/grey shotgun, gloved red hands
Version 3: Late Beta
Grey/brown shotgun, gloved orange hands
Version 4: Day One
Black shotgun, updated mesh, gloved orange hands
Version 5: Retail
Same as before, but with slight mesh changes
Version 6: Gearbox
New animations
(todo: article needs more work)