Difference between revisions of "Shotgun (Evolution)"

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== Version 2: Early Beta ==
 
== Version 2: Early Beta ==
  
This version of the shotgun only has one major difference; Gordon's hands are now covered with chrome-played gloves. Other than that, this version of the gun is identical to the prior one. However, it's worth noting that this is the first version we have screenshots for, where we can see a centered view origin, as with a later variant of the MP5.
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This version of the shotgun only has one major difference; Gordon's hands are now covered with chrome-played gloves. Other than that, this version of the gun is identical to the prior one. However, it's worth noting that this is the first version we have screenshots for, where we can see a centered view origin, as with a later variant of the MP5. The weapon's worldmodel at this stage was also preserved within the model the scientist uses at the end of Lambda Core, being much lighter and more grey.
  
 
== Version 3: Late Beta/E3 1998 ==
 
== Version 3: Late Beta/E3 1998 ==
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== Version 4: Day One ==
 
== Version 4: Day One ==
  
The Day One shotgun features notable changes from the last version. The weapon's finish has now been changed to a gloss black-violet, with the pump being completely redone, albeit keeping the same general design cues as the last variant. The weapon's mesh has also been altered, featuring a more round muzzle compared to the hexagons the weapon had prior.
+
The Day One shotgun features notable changes from the last version. The weapon's finish has now been changed to a gloss black-violet, with the pump being completely redone, albeit keeping the same general design cues as the last variant. The weapon's mesh has also been altered, featuring a more round muzzle compared to the hexagons the weapon had prior. The worldmodel for this variant also recieved the same changes, and is fairly high quality for a worldmodel.
  
 
== Version 5: Retail ==
 
== Version 5: Retail ==
  
Same as before, but with slight mesh changes
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Very little at this point was changed from the Day One shotgun. The weapon's viewmodel received very minor adjustments, and the worldmodel's textures were downscaled.
  
 
== Version 6: Gearbox ==
 
== Version 6: Gearbox ==

Revision as of 06:22, 27 April 2024

Throughout the development of Half-Life and it's sequel, Gordon's iconic shotgun changed looks quite a lot. Despite this, it's always retained it's basic look as an off-brand SPAS-12.

Part 1: Half-Life

Version 1: Late Alpha

The first version of the shotgun was very still very detailed, having a detailed receiver and pump. The barrels are more simple relative to the rest of the weapon, with hexagonal barrels. Despite having no ungloved mesh for this weapon, it can be established that the earliest version of the shotgun didn't have gloves, due to Gordon's hand mesh not having any defined HEV details like the Glock or Python.

Version 2: Early Beta

This version of the shotgun only has one major difference; Gordon's hands are now covered with chrome-played gloves. Other than that, this version of the gun is identical to the prior one. However, it's worth noting that this is the first version we have screenshots for, where we can see a centered view origin, as with a later variant of the MP5. The weapon's worldmodel at this stage was also preserved within the model the scientist uses at the end of Lambda Core, being much lighter and more grey.

Version 3: Late Beta/E3 1998

Compared to the last revision, this version completely ditches the old textures and introduces a brand new set of textures. Instead of having a nice blue-silver finish with light blue barrel and dark grey grip and pump, this version now has a dark grey finish, with a brown grip and pump and a light grey barrel. The HEV suit's hands are now orange as well, with the final chrome applied as well. Finally, the weapon's origin was moved to it's final position on the right as well.

Version 4: Day One

The Day One shotgun features notable changes from the last version. The weapon's finish has now been changed to a gloss black-violet, with the pump being completely redone, albeit keeping the same general design cues as the last variant. The weapon's mesh has also been altered, featuring a more round muzzle compared to the hexagons the weapon had prior. The worldmodel for this variant also recieved the same changes, and is fairly high quality for a worldmodel.

Version 5: Retail

Very little at this point was changed from the Day One shotgun. The weapon's viewmodel received very minor adjustments, and the worldmodel's textures were downscaled.

Version 6: Gearbox

For Gearbox Software's Half-Life expansions Opposing Force and Blue Shift, they didn't alter the Shotgun as much as they did the Glock or MP5. Here they only re-animated the weapon, but kept it close to the original, unlike the MP5. The model was not changed aside from Adrian or Barney's hands being added in place of Gordon's.

Part 2: Half-Life 2

(todo: article needs more work)