Difference between revisions of "Talk:Core Hub Era"

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The '''Core Hub Era''' demonstrates Valve's first attempt to create a proper follow-up to Portal after the cancellation of F-STOP. This era is named for its inclusion of a hub world that would have interconnected the game's six testing courses.
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== To-do ==
 
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* Make a list of Core Hub Era maps and try to place them in order
== Gameplay ==
 
The player was able to progress through the testing courses in any order.
 
 
 
== Story ==
 
The player wakes up in a destroyed version of Aperture Science and discovers GLaDOS's chamber. The player reactivates GLaDOS and attempts to repair her by retrieving six personality cores. The ending of this iteration of Portal 2 is unknown.
 
 
 
== Characters ==
 
=== Protagonists ===
 
==== Mel ====
 
Mel was the original protagonist for Portal 2. When playtesters were disappointed by GLaDOS not recognizing the player, Mel was replaced by Chell and became part of Portal 2's co-op campaign before being cut from the game completely.
 
 
 
==== Chell ====
 
Chell
 
 
 
=== GLaDOS ===
 
GLaDOS in her "carcass" form acts very erratically as a result of being destroyed by Chell in the first game.
 
 
 
=== Cores ===
 
Portal 2 originally had 6 personality cores that the player needed to retrieve.
 
==== Aquarium Sphere ====
 
early Space Core
 
==== Paranoid Sphere / Morgan Freeman Sphere ====
 
The Paranoid Sphere is an early version of the Morgan Freeman Sphere.
 
==== Pendleton ====
 
early Wheatley
 
==== Quint Sphere ====
 
early Adventure Core
 
 
 
== Gallery ==
 
<gallery>
 
Portal2_early_pickup.jpg|
 
Portal2 corehub fhours.jpg|
 
Portal2_fhours_ylwcore.jpg|
 
Portal2_fhours_rocketturret.jpg|
 
</gallery>
 

Latest revision as of 23:02, 20 October 2023

To-do

  • Make a list of Core Hub Era maps and try to place them in order