Difference between revisions of "Team Fortress 2"
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The gameplay of ''Team Fortress 2: Brotherhood of Arms'' greatly emphasized strategy and cooperation. | The gameplay of ''Team Fortress 2: Brotherhood of Arms'' greatly emphasized strategy and cooperation. | ||
==== Classes ==== | ==== Classes ==== | ||
+ | * Commander | ||
== (2002-2005) Invasion == | == (2002-2005) Invasion == | ||
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=== Gameplay === | === Gameplay === | ||
==== Classes ==== | ==== Classes ==== | ||
+ | |||
+ | == (2005-2007) Team Fortress 2 Beta == | ||
+ | === History === | ||
+ | === Gameplay === | ||
+ | ==== Classes ==== | ||
+ | * Scout | ||
+ | * Soldier | ||
+ | * Pyro | ||
+ | * Demoman | ||
+ | * Heavy | ||
+ | * Engineer | ||
+ | * Medic | ||
+ | * Sniper | ||
+ | * Spy | ||
[[Category:Eras]] | [[Category:Eras]] | ||
[[Category:Team Fortress 2]] | [[Category:Team Fortress 2]] |
Revision as of 07:03, 7 January 2023
Team Fortress 2 underwent several stages of development that drastically changed its gameplay and setting before it was officially released.
Contents
(1997) TF Software's Version
Team Fortress 2 was originally being developed by TF Software. Little is known about this era.
(1998) Valve's Team Fortress
After Valve acquired TF Software, a new version of Team Fortress 2 titled Valve's Team Fortress started development. The game featured a realistic modern military theme that remained in subsequent prototypes for a short period.
History
Gameplay
Classes
(1999) Brotherhood of Arms
Team Fortress 2: Brotherhood of Arms was announced at E3 1999.
History
Gameplay
The gameplay of Team Fortress 2: Brotherhood of Arms greatly emphasized strategy and cooperation.
Classes
- Commander
(2002-2005) Invasion
History
Gameplay
Classes
(2005-2007) Team Fortress 2 Beta
History
Gameplay
Classes
- Scout
- Soldier
- Pyro
- Demoman
- Heavy
- Engineer
- Medic
- Sniper
- Spy