Difference between revisions of "Team Fortress 2"

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The gameplay of ''Team Fortress 2: Brotherhood of Arms'' greatly emphasized strategy and cooperation.
 
The gameplay of ''Team Fortress 2: Brotherhood of Arms'' greatly emphasized strategy and cooperation.
 
==== Classes ====
 
==== Classes ====
 +
* Commander
  
 
== (2002-2005) Invasion ==
 
== (2002-2005) Invasion ==
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=== Gameplay ===
 
=== Gameplay ===
 
==== Classes ====
 
==== Classes ====
 +
 +
== (2005-2007) Team Fortress 2 Beta ==
 +
=== History ===
 +
=== Gameplay ===
 +
==== Classes ====
 +
* Scout
 +
* Soldier
 +
* Pyro
 +
* Demoman
 +
* Heavy
 +
* Engineer
 +
* Medic
 +
* Sniper
 +
* Spy
  
 
[[Category:Eras]]
 
[[Category:Eras]]
 
[[Category:Team Fortress 2]]
 
[[Category:Team Fortress 2]]

Revision as of 07:03, 7 January 2023

Team Fortress 2 underwent several stages of development that drastically changed its gameplay and setting before it was officially released.

(1997) TF Software's Version

Team Fortress 2 was originally being developed by TF Software. Little is known about this era.

(1998) Valve's Team Fortress

After Valve acquired TF Software, a new version of Team Fortress 2 titled Valve's Team Fortress started development. The game featured a realistic modern military theme that remained in subsequent prototypes for a short period.

History

Gameplay

Classes

(1999) Brotherhood of Arms

Team Fortress 2: Brotherhood of Arms was announced at E3 1999.

An example of the realistic action featured in Team Fortress 2: Brotherhood of Arms.

History

Gameplay

The gameplay of Team Fortress 2: Brotherhood of Arms greatly emphasized strategy and cooperation.

Classes

  • Commander

(2002-2005) Invasion

Team Fortress 2: Invasion

History

Gameplay

Classes

(2005-2007) Team Fortress 2 Beta

History

Gameplay

Classes

  • Scout
  • Soldier
  • Pyro
  • Demoman
  • Heavy
  • Engineer
  • Medic
  • Sniper
  • Spy