Difference between revisions of "Template:DidYouKnow"
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<option>* ... That the houndeye is the only model we don't have because the file is empty?</option> | <option>* ... That the houndeye is the only model we don't have because the file is empty?</option> | ||
<option>* ... That there are three different models for the rocket launcher?</option> | <option>* ... That there are three different models for the rocket launcher?</option> | ||
− | <option>* ... | + | <option>* ... That both Dog and early strider were described to have a milky-white dome "eye"?</option> |
<option>* ... That the combine soldier used a shield?</option> | <option>* ... That the combine soldier used a shield?</option> | ||
<option>* ... That pre-sheet Kleiner and Helena Mossman use a similar shoe texture?</option> | <option>* ... That pre-sheet Kleiner and Helena Mossman use a similar shoe texture?</option> | ||
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<option>* ... That the configuration files for the HL2 E3 2003 demo persist in most source engine games?</option> | <option>* ... That the configuration files for the HL2 E3 2003 demo persist in most source engine games?</option> | ||
<option>* ... That Odell's WAV files contain flex data?</option> | <option>* ... That Odell's WAV files contain flex data?</option> | ||
− | <option>* ... | + | <option>* ... That D0g was originally a modified example of a race of combine mechs?</option> |
<option>* ... That the orange collar citizen may have had a strap on his right arm, like the Gasmask Citizen?</option> | <option>* ... That the orange collar citizen may have had a strap on his right arm, like the Gasmask Citizen?</option> | ||
<option>* ... The E3 2003 drink machines appear in pictures of an otherwise-final trainstation?</option> | <option>* ... The E3 2003 drink machines appear in pictures of an otherwise-final trainstation?</option> | ||
<option>* ... The older TF2 Commando textures use a unique "tfteam" VMT parameter?</option> | <option>* ... The older TF2 Commando textures use a unique "tfteam" VMT parameter?</option> | ||
− | <option>* ... | + | <option>* ... That nearly the entirety of CS:S's building textures are borrowed from Marlin?</option> |
<option>* ... That the TF2 Human Commando uses metalwall027a and metalwall074a as detail layers?</option> | <option>* ... That the TF2 Human Commando uses metalwall027a and metalwall074a as detail layers?</option> | ||
<option>* ... That Car01a (and others) are direct descendants of Car01?</option> | <option>* ... That Car01a (and others) are direct descendants of Car01?</option> |
Revision as of 01:42, 16 September 2022
- ... That there are three different models for the rocket launcher?
- ... That the TF2 Human Commando uses metalwall027a and metalwall074a as detail layers?
- ... That Team Fortress 2 originally was an RTS-Inspired game, with rounds being referred to as 'Acts'?
- ... That the 2002 background is from Dark Messiah of Might and Magic?
- ... That the AR1 can do 60 damage per shot?