Difference between revisions of "Template:DidYouKnow"

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<option>* ... That the 2003 XSI demonstration was done on an earlier build of Half Life 2 with a different HUD font?</option>
 
<option>* ... That the 2003 XSI demonstration was done on an earlier build of Half Life 2 with a different HUD font?</option>
 
<option>* ... That <code>conscriptdemo.mdl</code> is unused in the final sniper_029?</option>
 
<option>* ... That <code>conscriptdemo.mdl</code> is unused in the final sniper_029?</option>
<option>* ... That we know two maps that were in [[Team_Fortress_2_Invasion|TF2: Invasion]], Harvest and Cliffside?</option>
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<option>* ... That we know two maps that were in [[Team_Fortress_2_Invasion|TF2: Invasion]]: Harvest and Cliffside?</option>
 
<option>* ... That the first known Half Life 2 map is Hyper_001?</option>
 
<option>* ... That the first known Half Life 2 map is Hyper_001?</option>
 
<option>* ... That the Cbine sources contain a higher-resolution texture for the /obsolete/ Manhack?</option>
 
<option>* ... That the Cbine sources contain a higher-resolution texture for the /obsolete/ Manhack?</option>

Revision as of 01:43, 16 September 2022

  • ... That there are three different models for the rocket launcher?
  • ... That Odell's WAV files contain flex data?
  • ... That GMod contains a slightly modified version 5 Combine Soldier sheet?
  • ... That the source code for the HMG1 is called weapon_hgm1.cpp?
  • ... That the renders by Pelpix are fake?