Difference between revisions of "Template:DidYouKnow"
From Valve Cut Content
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<option>* ... That the Combine Dropship and TBot's head both use decalmetalvent003a?</option> | <option>* ... That the Combine Dropship and TBot's head both use decalmetalvent003a?</option> | ||
<option>* ... That the /props/ material folder contains some of the earliest textures in the game?</option> | <option>* ... That the /props/ material folder contains some of the earliest textures in the game?</option> | ||
− | <option>* ... That we got the original screenshots from the RetroGamer | + | <option>* ... That we got the original screenshots from the RetroGamer Issue 168 by... asking?</option> |
<option>* ... That the AR1 can do 60 damage per shot?</option> | <option>* ... That the AR1 can do 60 damage per shot?</option> | ||
<option>* ... That you can parent entities to attachment points by writing 'entity','attachment'? | <option>* ... That you can parent entities to attachment points by writing 'entity','attachment'? | ||
</choose> | </choose> |
Revision as of 01:45, 16 September 2022
- ... That Alyx was accidentally given a more yellowish skin tone?
<option>* ... That many Half Life 2 models are reference meshes for subsurface modifiers?
<option>* ... That the Combine Guard has 4 separate gun textures in the same folder?
- ... That Odell's WAV files contain flex data?
- ... That Team Fortress 2 originally was an RTS-Inspired game, with rounds being referred to as 'Acts'?
- ... That the first known Half Life 2 map is Hyper_001?
- ... That the /props/ material folder contains some of the earliest textures in the game?