Difference between revisions of "Template:DidYouKnow"
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<option>* ... That the combine soldier used a shield?</option> | <option>* ... That the combine soldier used a shield?</option> | ||
<option>* ... That pre-sheet Kleiner and Helena Mossman use a similar shoe texture?</option> | <option>* ... That pre-sheet Kleiner and Helena Mossman use a similar shoe texture?</option> | ||
− | <option>* ... That Alyx was accidentally given a more yellowish skin tone? | + | <option>* ... That Alyx was accidentally given a more yellowish skin tone?</option> |
− | <option>* ... That many Half Life 2 models are reference meshes for subsurface modifiers? | + | <option>* ... That many Half Life 2 models are reference meshes for subsurface modifiers?</option> |
<option>* ... That the Combine Guard has 4 separate gun textures in the same folder?</option> | <option>* ... That the Combine Guard has 4 separate gun textures in the same folder?</option> | ||
<option>* ... That there is only one remaining clienteffect in Portal?</option> | <option>* ... That there is only one remaining clienteffect in Portal?</option> | ||
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<option>* ... That the orange collar citizen may have had a strap on his right arm, like the Gasmask Citizen?</option> | <option>* ... That the orange collar citizen may have had a strap on his right arm, like the Gasmask Citizen?</option> | ||
<option>* ... The E3 2003 drink machines appear in pictures of an otherwise-final trainstation?</option> | <option>* ... The E3 2003 drink machines appear in pictures of an otherwise-final trainstation?</option> | ||
− | <option>* ... The older TF2 Commando textures | + | <option>* ... The older TF2 Commando textures have 2 "frames" for each team?</option> |
<option>* ... That nearly the entirety of CS:S's building textures are borrowed from Marlin?</option> | <option>* ... That nearly the entirety of CS:S's building textures are borrowed from Marlin?</option> | ||
<option>* ... That the TF2 Human Commando uses metalwall027a and metalwall074a as detail layers?</option> | <option>* ... That the TF2 Human Commando uses metalwall027a and metalwall074a as detail layers?</option> | ||
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<option>* ... That the 2003 XSI demonstration was done on an earlier build of Half Life 2 with a different HUD font?</option> | <option>* ... That the 2003 XSI demonstration was done on an earlier build of Half Life 2 with a different HUD font?</option> | ||
<option>* ... That <code>conscriptdemo.mdl</code> is unused in the final sniper_029?</option> | <option>* ... That <code>conscriptdemo.mdl</code> is unused in the final sniper_029?</option> | ||
− | <option>* ... That we know two maps that were in [[Team_Fortress_2_Invasion|TF2: Invasion]] | + | <option>* ... That we know two maps that were in [[Team_Fortress_2_Invasion|TF2: Invasion]]: Harvest and Cliffside?</option> |
<option>* ... That the first known Half Life 2 map is Hyper_001?</option> | <option>* ... That the first known Half Life 2 map is Hyper_001?</option> | ||
<option>* ... That the Cbine sources contain a higher-resolution texture for the /obsolete/ Manhack?</option> | <option>* ... That the Cbine sources contain a higher-resolution texture for the /obsolete/ Manhack?</option> | ||
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<option>* ... That the Combine Dropship and TBot's head both use decalmetalvent003a?</option> | <option>* ... That the Combine Dropship and TBot's head both use decalmetalvent003a?</option> | ||
<option>* ... That the /props/ material folder contains some of the earliest textures in the game?</option> | <option>* ... That the /props/ material folder contains some of the earliest textures in the game?</option> | ||
− | <option>* ... That we got the original screenshots from the RetroGamer | + | <option>* ... That we got the original screenshots from the RetroGamer Issue 168 by... asking?</option> |
<option>* ... That the AR1 can do 60 damage per shot?</option> | <option>* ... That the AR1 can do 60 damage per shot?</option> | ||
<option>* ... That you can parent entities to attachment points by writing 'entity','attachment'? | <option>* ... That you can parent entities to attachment points by writing 'entity','attachment'? | ||
</choose> | </choose> |
Latest revision as of 22:08, 13 December 2023
- ... That Alyx was accidentally given a more yellowish skin tone?
- ... The older TF2 Commando textures have 2 "frames" for each team?
- ... That the Conscripts originally filled the role of the rebellion, and would act like the Security Guard AI in Half-Life 1?
- ... That the 2002 background is from Dark Messiah of Might and Magic?
- ... That the AR1 can do 60 damage per shot?