Template:DidYouKnow

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  • ... That there are three different models for the rocket launcher?
  • ... That nearly the entirety of CS:S's building textures are borrowed from Marlin?
  • ... That Demoman.obj in tf_heads uses older UVs for his ubercharged texture?
  • ... That the 2003 XSI demonstration was done on an earlier build of Half Life 2 with a different HUD font?
  • ... That GLaDOS's lines were originally by a TTS program hosted by AT&T?