Template:DidYouKnow
From Valve Cut Content
- ... That many Half Life 2 models are reference meshes for subsurface modifiers?
- ... That the TF2 Human Commando uses metalwall027a and metalwall074a as detail layers?
- ... That the Bullsquid was not cut once, but twice over the course of Half-Life 2's development?
- ... That the first known Half Life 2 map is Hyper_001?
- ... That there is a Portal style prior to Prospekt?