Difference between revisions of "The 2022/23 Gigaleak/Other"

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==temp==
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==Other Games==
word words words
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Within the leaked content there are some games that don't have as much to warrant an entire page for them. So we've put them here. That's not to say they don't have anything of note.
 
===Episodic Content===
 
===Episodic Content===
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The two Half-Life Episodes have interesting things in each. However most of the major content from it is the "Mappack" that [[Ep2/Ep1 Mappack|leaked back in 2017]].
 
garloid
 
garloid
 
baby advisor
 
baby advisor
 
magnuson device
 
magnuson device
 
===Counter Strike: Source===
 
===Counter Strike: Source===
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The Map folder for CSS was leaked earlier then the rest of its repository. While the maps are the meat of the leak there are other interesting tidbits.
 
ct's had seperate viewmodels.
 
ct's had seperate viewmodels.
 
v_hands xsi has older hands model
 
v_hands xsi has older hands model
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===Half-Life 2: Deathmatch===
 
===Half-Life 2: Deathmatch===
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Has the smallest amount of interesting content.
 
steam lab still has ct spawns but their scattered around, all other cs logic is unavailable.
 
steam lab still has ct spawns but their scattered around, all other cs logic is unavailable.
 
Labcore and steam lab are based on old kliner lab
 
Labcore and steam lab are based on old kliner lab
 
===Half-Life: Source===
 
===Half-Life: Source===
 +
Half-Life Source may look lie it has a lot, but most of this comes from the SDK itself. Howeve there are a lot of small things to note from within these folders.
 
xen light has dead texture
 
xen light has dead texture
 
cans
 
cans

Revision as of 17:30, 23 July 2023

Other Games

Within the leaked content there are some games that don't have as much to warrant an entire page for them. So we've put them here. That's not to say they don't have anything of note.

Episodic Content

The two Half-Life Episodes have interesting things in each. However most of the major content from it is the "Mappack" that leaked back in 2017. garloid baby advisor magnuson device

Counter Strike: Source

The Map folder for CSS was leaked earlier then the rest of its repository. While the maps are the meat of the leak there are other interesting tidbits. ct's had seperate viewmodels. v_hands xsi has older hands model cc_prototype es_crash zombie_city dust 3 ct viewmodels all modles have facials ct_crash

Half-Life 2: Deathmatch

Has the smallest amount of interesting content. steam lab still has ct spawns but their scattered around, all other cs logic is unavailable. Labcore and steam lab are based on old kliner lab

Half-Life: Source

Half-Life Source may look lie it has a lot, but most of this comes from the SDK itself. Howeve there are a lot of small things to note from within these folders. xen light has dead texture cans base.mdl has hd textures big momma has alt textures baby headcrab chrome is different made for source apache death animation for chapter 1 bigrat is bloater has ai due to visgroup breather has different textures in base folder bubble is unused model. Unknown use possible that sprite bubbles were models originally the lisenced sodas were done wit bodygroups and were switched to skin groups. cntrllergibs are new models, one of the pelvis and one of an arm. DMatch has 2 models Highcount has ratifnk and lowcount has tmcm hd fem sci textures fly model has basic animations idle npc gargantua has unused animations and a spear model. most likely shot from hands GIBS agrunt gibs, houndeye gibs, vortgaunt gibs, gman death animation gun_flash is a muzzleflash that is unused assasing has unused animations, face textures, boots, chorme, ponytail, headcrab has old animations. QC boosts gamma Hgrunt has old anims, blown head, and alpha refs islave has cycle chromes mr.valve the work folder and an alternate smd nialanth has animations from when he was a giant controller. alternate death animation sat_globe has unused textures. online textures shell has alpha textures spit is a 3d model of the bullsquid spit stukabat has an alternate smd tele crystal is unknown teleporter is mostly unknown but a screen has a brush teleporter. meaning this was most likely before textures tentacle has unused textures tron is old ricochet playermodels v_crossbow reference folder, workfolder has a different version. v_egon old maps has butt2 egon 2 maps has slightly higer res textures v_gauss has old 8bit maps from red HEV era. Work files has picture from 3dsmax V_python has the bare handed smd's and work files for a midway version. v_rpg has old textures and work files has animationd for old rpg v_sqeak temp folder confirms that steve theodore made the hands used in view models both the old and final zombie is full of stuff worldmodels if you look thru 3ds max you can find lots of stuff. devtest vmf's