Template:DidYouKnow: Difference between revisions
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<option>* ... That the 2003 XSI demonstration was done on an earlier build of Half Life 2 with a different HUD font?</option> | <option>* ... That the 2003 XSI demonstration was done on an earlier build of Half Life 2 with a different HUD font?</option> | ||
<option>* ... That <code>conscriptdemo.mdl</code> is unused in the final sniper_029?</option> | <option>* ... That <code>conscriptdemo.mdl</code> is unused in the final sniper_029?</option> | ||
<option>* ... That we know two maps that were in [[Team_Fortress_2_Invasion|TF2: Invasion]] | <option>* ... That we know two maps that were in [[Team_Fortress_2_Invasion|TF2: Invasion]]: Harvest and Cliffside?</option> | ||
<option>* ... That the first known Half Life 2 map is Hyper_001?</option> | <option>* ... That the first known Half Life 2 map is Hyper_001?</option> | ||
<option>* ... That the Cbine sources contain a higher-resolution texture for the /obsolete/ Manhack?</option> | <option>* ... That the Cbine sources contain a higher-resolution texture for the /obsolete/ Manhack?</option> |
Revision as of 01:43, 16 September 2022
- ... That there are three different models for the rocket launcher?
- ... The E3 2003 drink machines appear in pictures of an otherwise-final trainstation?
- ... That the released E3 2004 Citizen texture is a different version than the corpse version?
- ... That there are two sets of Conscript textures in the Leak, with the one difference being their gloves?
- ... That there have been at least 9 different splash screens for Hammer?