Template:DidYouKnow: Difference between revisions
From Valve Cut Content
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<option>* ... That the combine soldier used a shield?</option> | <option>* ... That the combine soldier used a shield?</option> | ||
<option>* ... That pre-sheet Kleiner and Helena Mossman use a similar shoe texture?</option> | <option>* ... That pre-sheet Kleiner and Helena Mossman use a similar shoe texture?</option> | ||
<option>* ... That Alyx was accidentally given a more yellowish skin tone? | <option>* ... That Alyx was accidentally given a more yellowish skin tone?</option> | ||
<option>* ... That many Half Life 2 models are reference meshes for subsurface modifiers? | <option>* ... That many Half Life 2 models are reference meshes for subsurface modifiers?</option> | ||
<option>* ... That the Combine Guard has 4 separate gun textures in the same folder?</option> | <option>* ... That the Combine Guard has 4 separate gun textures in the same folder?</option> | ||
<option>* ... That there is only one remaining clienteffect in Portal?</option> | <option>* ... That there is only one remaining clienteffect in Portal?</option> |
Revision as of 01:41, 23 September 2022
- ... That many Half Life 2 models are reference meshes for subsurface modifiers?
- ... That rat.mdl has animations in Derek Jenson's Portfolio?
- ... That the Bullsquid was not cut once, but twice over the course of Half-Life 2's development?
- ... That there are two sets of Conscript textures in the Leak, with the one difference being their gloves?
- ... That the /props/ material folder contains some of the earliest textures in the game?