Aaron/box (WC): Difference between revisions
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Tag: Rollback |
CrazyBubba64 (talk | contribs) (Added links to used assets) |
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The map is a big box with a horse statue, ladder prop, a mounted machine gun, and a visgroup with an elevator that moves sideways in a loop. | The map is a big box with a horse statue, ladder prop, a mounted machine gun, and a visgroup with an elevator that moves sideways in a loop. | ||
== | ==Referenced Assets== | ||
* ambience/biggun1 | ===Entities=== | ||
*[[ambient_generic]] | |||
*[[dynamic_prop]] | |||
*[[func_detail]] | |||
*[[env_fire]] | |||
*[[env_shake]] | |||
*[[func_tankcontrols]] | |||
*[[func_tankrocket]] | |||
*[[func_tracktrain]] | |||
*[[info_player_start]] | |||
*[[path_track]] | |||
*[[static_prop]] | |||
*[[trigger_multiple]] | |||
===Materials=== | |||
*[[hl2/materials/concrete/concretefloor014a]] | |||
*[[hl2/materials/metal/metalfence007a]] | |||
*[[hl2/materials/metal/metalpipe004a]] | |||
*[[hl2/materials/metal/metalrail003a]] | |||
*[[hl2/materials/metal/test_metal_waterleak]] | |||
*[[hl2/materials/plaster/plasterwall033a]] | |||
*[[hl2/materials/skybox/sky_c17_02]] | |||
*[[hl2/materials/sprites/muzzleflash2]] | |||
*[[hl2/materials/tile/tilefloor016a]] | |||
*[[hl2/materials/tools/toolsblack]] | |||
*[[hl2/materials/tools/toolsclip]] | |||
*[[hl2/materials/tools/toolsorigin]] | |||
*[[hl2/materials/tools/toolsskybox]] | |||
*[[hl2/materials/tools/toolstrigger]] | |||
===Models=== | |||
*[[hl2/models/props_c17/metalladder002]] | |||
*[[hl2/models/props_c17/statue_horse]] | |||
===Sounds=== | |||
*[[hl2/sound/ambience/biggun1]] (missing in HL2, present in HL1) | |||
==Appearences== | ==Appearences== | ||
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box_hammer.png | box_hammer.png | ||
</gallery> | </gallery> | ||
[[Category:WC Mappack]] | [[Category:WC Mappack]] | ||
[[Category:Maps]] | [[Category:Maps]] |
Latest revision as of 20:20, 28 October 2023
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | December 12, 2002 |
Editor Build | 2006 |
Map Date (NET) | April 22, 2002 |
It's a box alright.
Overview
The map is a big box with a horse statue, ladder prop, a mounted machine gun, and a visgroup with an elevator that moves sideways in a loop.
Referenced Assets
Entities
- ambient_generic
- dynamic_prop
- func_detail
- env_fire
- env_shake
- func_tankcontrols
- func_tankrocket
- func_tracktrain
- info_player_start
- path_track
- static_prop
- trigger_multiple
Materials
- hl2/materials/concrete/concretefloor014a
- hl2/materials/metal/metalfence007a
- hl2/materials/metal/metalpipe004a
- hl2/materials/metal/metalrail003a
- hl2/materials/metal/test_metal_waterleak
- hl2/materials/plaster/plasterwall033a
- hl2/materials/skybox/sky_c17_02
- hl2/materials/sprites/muzzleflash2
- hl2/materials/tile/tilefloor016a
- hl2/materials/tools/toolsblack
- hl2/materials/tools/toolsclip
- hl2/materials/tools/toolsorigin
- hl2/materials/tools/toolsskybox
- hl2/materials/tools/toolstrigger
Models
Sounds
- hl2/sound/ambience/biggun1 (missing in HL2, present in HL1)