AI Hallwalk (WC): Difference between revisions

From Valve Cut Content
Jump to: navigation, search
oldwiki>Livelong2
(Port)
 
(Added links to used assets)
 
(37 intermediate revisions by 17 users not shown)
Line 8: Line 8:
|image1 = Ai hallwalk.png
|image1 = Ai hallwalk.png
}}
}}
<b>Ai_Hallwalk</b> is a testmap intended to test the ability of the AI to navigate a simple course.
==Overview==
==Overview==
This map was leaked in the 2003 Half-Life 2 Leak as part of the VMF map pack. It's in both the root of the VMF map pack and /john/ai_testmaps however they are identical versions. It was created to test NPC navigation through hallways, hence the name.
AI_Hallwalk is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the <code>scripted_sequence</code>s is unable to reach the <code>npc_barney</code>s to make them move.
===Appearances===
*<code>\ </code>
*<code>\john\ai_testmaps\ </code>
==Unused Visgroups==
===6 objects===
[[File:Hammer_hallwalk002.png|thumb|left]]
Six <code>func_movelinear</code>s named variations of hall_block_[1-3][a-b]. They have no inputs or outputs, making it unclear what their purpose was.
{{clear}}


Materials used:
==Referenced Assets==
===Entities===
*[[func_button]]
*[[func_movelinear]]
*[[info_node]]
*[[info_player_start]]
*[[light_environment]]
*[[npc_barney]]
*[[scripted_sequence]]


# sky_wasteland02
===Materials===
*[[hl2/materials/dev/dev_measuregeneric01]]
*[[hl2/materials/dev/dev_measuregeneric01b]]
*[[hl2/materials/dev/dev_measurehall01]]
*[[hl2/materials/dev/dev_measureswitch03]]
*[[hl2/materials/skybox/sky_wasteland02]]
*[[hl2/materials/tools/toolsskybox]]


# DEV/DEV_MEASUREGENERIC01B
==Gallery==
 
===In-Game===
# DEV/DEV_MEASUREHALL01
<gallery widths="150" bordersize="none" spacing="small">
 
hallwalk001.png
# DEV/DEV_MEASUREGENERIC01
hallwalk002.png
 
hallwalk003.png
# TOOLS/TOOLSSKYBOX
</gallery>
 
===Hammer===
# DEV/DEV_MEASURESWITCH03
<gallery widths="150" bordersize="none" spacing="small">
Hammer_hallwalk001.png
Hammer_hallwalk002_novis.png
</gallery>
[[Category:WC Mappack]]
[[Category:Maps]]

Latest revision as of 23:05, 28 October 2023

AI Hallwalk (WC)
Ai hallwalk.png
Map Overview
Info
Engine Source 2003
Game Half-Life 2
Map Date (last modified) 34
Editor Build 2045
Map Date (NET) May 31, 2002

Ai_Hallwalk is a testmap intended to test the ability of the AI to navigate a simple course.

Overview

AI_Hallwalk is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequences is unable to reach the npc_barneys to make them move.

Appearances

  • \
  • \john\ai_testmaps\

Unused Visgroups

6 objects

Hammer hallwalk002.png

Six func_movelinears named variations of hall_block_[1-3][a-b]. They have no inputs or outputs, making it unclear what their purpose was.

Referenced Assets

Entities

Materials

Gallery

In-Game

Hammer