Jake/HydraScript (WC): Difference between revisions
From Valve Cut Content
Hare Krishna (talk | contribs) No edit summary |
CrazyBubba64 (talk | contribs) (Added links to used assets) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
__NOEDITSECTION__ | |||
{{MapInfoBox | |||
|title1=box.vmf <!-- the map name with .vmf --> | |||
<!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. --> | |||
<!-- Basic Info --> | |||
|engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. --> | |||
|image1 = Hydrascript01.png | |||
|game=Half-Life 2 <!-- What game is this made for?--> | |||
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | |||
|mapdate=April 14, 2003<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. --> | |||
|mapversion=8 | |||
<!-- More advanced info --> | |||
|editor_build=2352 | |||
}} | |||
Self explanatory title. Need it say more? | |||
==Overview== | |||
The map is a big box with a platform, ladder prop, triggers/scripted sequences, and 3 hydras. The scene plays out pretty much the same way it would in e3_hydra. A soldier hops down from a ladder, aims his gun at you, but is interrupted by a hydra who promptly stabs him and drags him out of sight. Two other hydras will rise up and the script ends there. | |||
==Appearances== | |||
/jake/ | |||
==Referenced Assets== | |||
===Entities=== | |||
*[[env_explosion]] | |||
*[[info_node]] | |||
*[[info_player_start]] | |||
*[[light_spot]] | |||
*[[monster_generic]] | |||
*[[npc_combine_s]] | |||
*[[prop_static]] | |||
*[[scripted_sequence]] | |||
*[[static_prop]] | |||
*[[trigger_once]] | |||
===Materials=== | |||
*[[hl2/materials/brick/brickfloor002a]] | |||
*[[hl2/materials/concrete/concretefloor005a]] | |||
*[[hl2/materials/concrete/concretewall021a]] | |||
*[[hl2/materials/concrete/concretewall021c]] | |||
*[[hl2/materials/props/acousticceiling002a]] | |||
*[[hl2/materials/skybox/sky_wasteland02]] | |||
*[[hl2/materials/sprites/zerogxplode]] | |||
*[[hl2/materials/tools/toolstrigger]] | |||
===Models=== | |||
*[[hl2/models/e3hydra]] | |||
*[[hl2/models/e3hydra_seer]] | |||
*[[hl2/models/e3hydra_smacker]] | |||
*[[hl2/models/lighting/w_industrialbell02on]] | |||
*[[hl2/models/props_c17/metalladder002]] | |||
==Gallery== | |||
===Hammer=== | |||
<gallery widths="150" bordersize="none" spacing="small"> | |||
Hydrascript.PNG | |||
</gallery> | |||
===In-Game=== | |||
<gallery widths="150" bordersize="none" spacing="small"> | |||
Hydrascript01.png | |||
</gallery> | |||
[[Category:Half-Life_Series]] | |||
[[Category:WC Mappack]] | |||
[[Category:2003 Leaks]] | |||
[[Category:Maps]] |
Latest revision as of 23:35, 28 October 2023
![]() | |
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 14, 2003 |
Editor Build | 2352 |
Map Date (NET) | April 03, 2003 |
Self explanatory title. Need it say more?
Overview
The map is a big box with a platform, ladder prop, triggers/scripted sequences, and 3 hydras. The scene plays out pretty much the same way it would in e3_hydra. A soldier hops down from a ladder, aims his gun at you, but is interrupted by a hydra who promptly stabs him and drags him out of sight. Two other hydras will rise up and the script ends there.
Appearances
/jake/
Referenced Assets
Entities
- env_explosion
- info_node
- info_player_start
- light_spot
- monster_generic
- npc_combine_s
- prop_static
- scripted_sequence
- static_prop
- trigger_once
Materials
- hl2/materials/brick/brickfloor002a
- hl2/materials/concrete/concretefloor005a
- hl2/materials/concrete/concretewall021a
- hl2/materials/concrete/concretewall021c
- hl2/materials/props/acousticceiling002a
- hl2/materials/skybox/sky_wasteland02
- hl2/materials/sprites/zerogxplode
- hl2/materials/tools/toolstrigger
Models
- hl2/models/e3hydra
- hl2/models/e3hydra_seer
- hl2/models/e3hydra_smacker
- hl2/models/lighting/w_industrialbell02on
- hl2/models/props_c17/metalladder002