Jake/HydraScript (WC)
From Valve Cut Content
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 14, 2003 |
Editor Build | 2352 |
Map Date (NET) | April 03, 2003 |
Self explanatory title. Need it say more?
Contents
Overview
The map is a big box with a platform, ladder prop, triggers/scripted sequences, and 3 hydras. The scene plays out pretty much the same way it would in e3_hydra. A soldier hops down from a ladder, aims his gun at you, but is interrupted by a hydra who promptly stabs him and drags him out of sight. Two other hydras will rise up and the script ends there.
Appearances
/jake/
Referenced Assets
Entities
- env_explosion
- info_node
- info_player_start
- light_spot
- monster_generic
- npc_combine_s
- prop_static
- scripted_sequence
- static_prop
- trigger_once
Materials
- hl2/materials/brick/brickfloor002a
- hl2/materials/concrete/concretefloor005a
- hl2/materials/concrete/concretewall021a
- hl2/materials/concrete/concretewall021c
- hl2/materials/props/acousticceiling002a
- hl2/materials/skybox/sky_wasteland02
- hl2/materials/sprites/zerogxplode
- hl2/materials/tools/toolstrigger
Models
- hl2/models/e3hydra
- hl2/models/e3hydra_seer
- hl2/models/e3hydra_smacker
- hl2/models/lighting/w_industrialbell02on
- hl2/models/props_c17/metalladder002