Construction Worker: Difference between revisions
From Valve Cut Content
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{{Cut Enemies | |||
|title1=Construction Worker | |||
|image1=Construction Render.png | |||
|caption1=Construction Worker | |||
|model=construction.mdl | |||
|texture=Ted Backman | |||
|ai=N/A | |||
|corruption_(if_any) = N/A}} | |||
The Construction Worker is a cut NPC from the original Half-Life. | |||
== Overview == | |||
The Construction Worker was essentially a reskin of an older Barney model, nicknamed [[Black_Mesa_Security_Guard_(Evolution)#Version_4:_Wide_Eyes|Wide Eyes]] among the Cut Content community. Every single animation is in the Half-Life SDK's Barney folder. The model oddly lacks any bone names likely due to being compiled with a version of StudioMDL that didn't save bone names in the model. Certain decompilers will name them "unnamedX" or "MDLDEC_BoneX" (X as in what number bone it is.). | |||
== Gallery == | |||
<gallery> | |||
Maintenance guy.jpg | |||
</gallery> | |||
[[Category:Unused]] | |||
[[Category:Half-Life_1]] |
Latest revision as of 15:56, 13 April 2024
![]() Construction Worker | |
Condition | |
---|---|
Model | construction.mdl |
Texture | Ted Backman |
AI | N/A |
The Construction Worker is a cut NPC from the original Half-Life.
Overview
The Construction Worker was essentially a reskin of an older Barney model, nicknamed Wide Eyes among the Cut Content community. Every single animation is in the Half-Life SDK's Barney folder. The model oddly lacks any bone names likely due to being compiled with a version of StudioMDL that didn't save bone names in the model. Certain decompilers will name them "unnamedX" or "MDLDEC_BoneX" (X as in what number bone it is.).