Difference between revisions of "Iceaxe"
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− | + | {{Weapon infobox | |
+ | |title1=Ice Axe<!-- Article title --> | ||
+ | |image1=V iceaxe.png<!-- Viewmodel front --> | ||
+ | |caption1=Viewmodel front | ||
+ | |image2=Iceaxe.png<!-- Viewmodel side--> | ||
+ | |caption2=Viewmodel side | ||
+ | |image3=W iceaxe.png<!-- Worldmodel --> | ||
+ | |caption3=Worldmodel | ||
+ | <!--- Basic Information ---> | ||
+ | |name=Ice Axe<!-- technical name --> | ||
+ | |faction=Ambiguous <!---(combine, rebels, conscripts, etc)---> | ||
+ | |origin=Human <!---What faction it originates from---> | ||
+ | <!--- Technical specifications ---> | ||
+ | |alt_fire= <!---(Yes/No) "is there altfire?"---> | ||
+ | |fire_rate= | ||
+ | *0.25 (First firing mode) | ||
+ | *0.4 (Second firing mode; same as crowbar) | ||
+ | |damage= | ||
+ | *10 (Both firing modes) | ||
+ | |accuracy= <!---(aka spread)---> | ||
+ | |range=60 HU | ||
+ | |firemode= Full-auto; switching between two different firing rates<!---(i.e. full-auto; semi-auto; burst-fire)---> | ||
+ | |recoil= | ||
+ | |clipsize= | ||
+ | |clips= <!---(max qty of clips, including "active" one)---> | ||
+ | |ammo_on_wpickup= <!---(when you pick this weapon up how much ammo do you get)---> | ||
+ | |ammo_on_apickup= <!---(when you pick an ammopack (if applicable) up how much ammo do you get)---> | ||
+ | |ammo_on_apickuplrg= <!---How much ammo is gained when a large ammopack for this is picked up---> | ||
+ | <!--- Technical specifications for ALTFIRE---> | ||
+ | |fire_rate2= | ||
+ | |damage2= | ||
+ | |accuracy2= | ||
+ | |firemode2= | ||
+ | |recoil2= | ||
+ | |clipsize2= | ||
+ | |clips2= | ||
+ | |ammo_on_apickup2= <!---(when you pick an ammopack (for the altfire!) up how much ammo do you get)---> | ||
+ | <!--- Usage ---> | ||
+ | |ugroup1= | ||
+ | <!---Who uses the weapon?, in "normal" circumstances? Enter like this: (bulleted list) | ||
+ | *combine | ||
+ | *monkey boy | ||
+ | *shit on my floor | ||
+ | *god damn it | ||
+ | ---> | ||
+ | <!--- Game Info ---> | ||
+ | |vmodel_name=v_iceaxe.mdl <!---(the .mdl file; view model)---> | ||
+ | |wmodel_name=w_iceaxe.mdl <!---(the .mdl file; world model)---> | ||
+ | |weapon_ent_info=weapon_iceaxe<!---The weapon's entity name in hammer---> | ||
+ | |ammo_ent_info=<!---Entities related to the weapon's ammo; Enter like this: (bulleted list) | ||
+ | *item_ammo_ar2<br>(ammo entity) | ||
+ | *item_ammo_ar2_large<br>(ammo entity, large) | ||
+ | *item_ammo_ar2_altfire<br>(ball ammo entity) | ||
+ | If there's only one ammo entity, just put that one without any bulleting.---> | ||
+ | |ammo_type=<!---What type of "leak-era" ammo it uses. Buckshot, Medium round, Small round, Sniper round, etc.---> | ||
+ | }} | ||
− | + | The Ice Axe is a weapon available in the [[The_2003_Leak | Half-Life 2 Leak]]. It was removed prior to release of the retail version of the game. | |
− | + | == Overview == | |
+ | The Ice Axe is a melee weapon with attributes similar to the crowbar. It has a primary and secondary attack, consisting of quick swings, and a larger swing. Both hits do the same amount of damage, however the larger swing may have been intended to do more damage at a slower rate. | ||
+ | |||
+ | The iceaxe deals the same amount of damage as the crowbar and stunstick, however it has greater attack range and a faster speed, making it one of the most effective melee weapons in the game. | ||
+ | |||
+ | === Missing Texture === | ||
+ | A VMT pointing to the file "Handleview" exists in the texture directory but no VTF is available. The name | ||
+ | suggests a viewplane projected texture may have existed for the model at some stage, much like other view-projected texture mapped weapons in the game. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery orientation="none" position="center"> | ||
+ | Iceaxe ingame screenshot.png|Attacking zombies with the Ice Axe weapon. | ||
+ | Iceaxe.png|View of the Ice Axe weapon. | ||
+ | V iceaxe.png|First person view of the Ice Axe. | ||
+ | W iceaxe.png|World model of the Ice Axe weapon. | ||
+ | </gallery> | ||
+ | |||
+ | == References == | ||
+ | [[Category:Weapons]] | ||
+ | [[Category:Half-Life 2]] | ||
+ | [[Category:Complete Articles]] | ||
+ | [[Category:2003 Leaks]] |
Latest revision as of 07:41, 8 October 2021
The Ice Axe is a weapon available in the Half-Life 2 Leak. It was removed prior to release of the retail version of the game.
Overview
The Ice Axe is a melee weapon with attributes similar to the crowbar. It has a primary and secondary attack, consisting of quick swings, and a larger swing. Both hits do the same amount of damage, however the larger swing may have been intended to do more damage at a slower rate.
The iceaxe deals the same amount of damage as the crowbar and stunstick, however it has greater attack range and a faster speed, making it one of the most effective melee weapons in the game.
Missing Texture
A VMT pointing to the file "Handleview" exists in the texture directory but no VTF is available. The name suggests a viewplane projected texture may have existed for the model at some stage, much like other view-projected texture mapped weapons in the game.