Difference between revisions of "Skyboxes"
From Valve Cut Content
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==Overview== | ==Overview== | ||
− | The "Skybox" is a method of creating backgrounds to make a level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Most of the skyboxes used in the wc-mappack are not present in the leak, or otherwise were heavily modified during the course of development. The following is a list of skyboxes found in the leak, along with their original versions | + | The "Skybox" is a method of creating backgrounds to make a level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Most of the skyboxes used in the wc-mappack are not present in the leak, or otherwise were heavily modified during the course of development. The following is a list of the skyboxes found in the leak, along with their original versions from older builds. |
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===C17=== | ===C17=== | ||
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===Wasteland=== | ===Wasteland=== | ||
*<b>Wasteland01</b> | *<b>Wasteland01</b> | ||
− | *<b>Fate:</b> Cut | + | *<b>Fate:</b> Cut - Also known as Wastelands001 in extremely old maps. |
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | <gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | ||
Sky wasteland1 fix.jpg | Sky wasteland1 fix.jpg | ||
+ | wasteland01repo.png | ||
</gallery> | </gallery> | ||
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*<b>Wasteland04</b> | *<b>Wasteland04</b> | ||
− | *<b>Fate:</b> Parts re-used in retail as sky_day02_02. Used/Best Highlighted in the map wasteland_railbridge. | + | *<b>Fate:</b> Parts re-used in retail as sky_day02_02. Used/Best Highlighted in the map wasteland_railbridge and wasteland_depot. |
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | <gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | ||
− | + | wasteland04orig.png | |
wasteland04fix.png | wasteland04fix.png | ||
</gallery> | </gallery> | ||
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*<b>Fate:</b> Parts re-used in retail as sky_day02_05 | *<b>Fate:</b> Parts re-used in retail as sky_day02_05 | ||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | <gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | ||
− | + | wasteland05orig.png | |
+ | wasteland05fix.png | ||
</gallery> | </gallery> | ||
Line 96: | Line 96: | ||
<!--NOTENOTE; This might or might not be quarry02 - it has the same template and looks like it could have been done by victor | <!--NOTENOTE; This might or might not be quarry02 - it has the same template and looks like it could have been done by victor | ||
− | Since no maps have been | + | Since no maps have been released using quarry02 it cant be proven this ''isnt'' it, right?--> |
*<b>Quarry02</b> | *<b>Quarry02</b> | ||
*<b>Fate:</b> Cut - Re-used in Counter-Strike: Source as sky_hav | *<b>Fate:</b> Cut - Re-used in Counter-Strike: Source as sky_hav |
Latest revision as of 02:46, 6 April 2024
Contents
Overview
The "Skybox" is a method of creating backgrounds to make a level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Most of the skyboxes used in the wc-mappack are not present in the leak, or otherwise were heavily modified during the course of development. The following is a list of the skyboxes found in the leak, along with their original versions from older builds.
C17
- C17_01
- Fate: Cut
- C17_02
- Fate: Used extensively; Cut just before release
- C17_03
- Fate: Original lost - replaced with copy of Wasteland02 in leak
- C17_04
- Fate: Re-used in retail as sky_day03_02
- C17_05
- Fate: Cut
- Terminal
- Fate: Cut - Variant of C1702
- Trainstation
- Fate: Re-used in retail as sky_day_01_01
Wasteland
- Wasteland01
- Fate: Cut - Also known as Wastelands001 in extremely old maps.
- Wasteland02
- Fate: Present in retail - Used as default/testing sky
- Wasteland03
- Fate: Cut
- Wasteland04
- Fate: Parts re-used in retail as sky_day02_02. Used/Best Highlighted in the map wasteland_railbridge and wasteland_depot.
- Wasteland05
- Fate: Parts re-used in retail as sky_day02_05
- Depot01
- Fate: Cut
Quarry/Ravenholm
- Quarry01
- Fate: Re-used in Half-Life: Source
- Quarry02
- Fate: Cut - Re-used in Counter-Strike: Source as sky_hav
- Quarry03
- Fate: Re-used in retail as sky_day01_09
Airexchange
- Airex01
- Fate: Cut
Borealis
- Borealis01
- Fate: Cut
Spire
- Spire01
- Fate: Cut - Extremely old sky
Vertigo/Palace
- Palace01
- Fate: Cut
Citadel
- Citadel01 (<2001)
- Fate: Cut - Extremely old sky
- Citadel01
- Fate: Cut
- Citadel02
- Fate: Cut - Large amount of compression damage indicates a palette-swap, Re-used in Counter-Strike: Source as sky_italy