Skyboxes
From Valve Cut Content
Contents
Overview
The "Skybox" is a method of creating backgrounds to make a level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Most of the skyboxes used in the wc-mappack are not present in the leak, or otherwise were heavily modified during the course of development. The following is a list of the skyboxes found in the leak, along with their original versions from older builds.
C17
- C17_01
- Fate: Cut
- C17_02
- Fate: Used extensively; Cut just before release
- C17_03
- Fate: Original lost - replaced with copy of Wasteland02 in leak
- C17_04
- Fate: Re-used in retail as sky_day03_02
- C17_05
- Fate: Cut
- Terminal
- Fate: Cut - Variant of C1702
- Trainstation
- Fate: Re-used in retail as sky_day_01_01
Wasteland
- Wasteland01
- Fate: Cut - Also known as Wastelands001 in extremely old maps.
- Wasteland02
- Fate: Present in retail - Used as default/testing sky
- Wasteland03
- Fate: Cut
- Wasteland04
- Fate: Parts re-used in retail as sky_day02_02. Used/Best Highlighted in the map wasteland_railbridge and wasteland_depot.
- Wasteland05
- Fate: Parts re-used in retail as sky_day02_05
- Depot01
- Fate: Cut
Quarry/Ravenholm
- Quarry01
- Fate: Re-used in Half-Life: Source
- Quarry02
- Fate: Cut - Re-used in Counter-Strike: Source as sky_hav
- Quarry03
- Fate: Re-used in retail as sky_day01_09
Airexchange
- Airex01
- Fate: Cut
Borealis
- Borealis01
- Fate: Cut
Spire
- Spire01
- Fate: Cut - Extremely old sky
Vertigo/Palace
- Palace01
- Fate: Cut
Citadel
- Citadel01 (<2001)
- Fate: Cut - Extremely old sky
- Citadel01
- Fate: Cut
- Citadel02
- Fate: Cut - Large amount of compression damage indicates a palette-swap, Re-used in Counter-Strike: Source as sky_italy