Skyboxes: Difference between revisions
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<!--This article details cut skyboxes. Put any newly found skyboxes here. | |||
--> | |||
==Overview== | |||
The "Skybox" is a method of creating backgrounds to make a level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Most of the skyboxes used in the wc-mappack are not present in the leak, or otherwise were heavily modified during the course of development. The following is a list of the skyboxes found in the leak, along with their original versions from older builds. | |||
===C17=== | |||
*<b>C17_01</b> | |||
*<b>Fate:</b> Cut | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky c1701.jpg | |||
</gallery> | |||
*<b>C17_02</b> | |||
*<b>Fate:</b> Used extensively; Cut just before release | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky c1702 fix.jpg | |||
</gallery> | |||
*<b>C17_03</b> | |||
*<b>Fate:</b> Original lost - replaced with copy of Wasteland02 in leak | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky c1703.jpg | |||
</gallery> | |||
*<b>C17_04</b> | |||
*<b>Fate:</b> Re-used in retail as sky_day03_02 | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky c1704.jpg | |||
</gallery> | |||
*<b>C17_05 </b> | |||
*<b>Fate:</b> Cut | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky c1705 strider.jpg | |||
</gallery> | |||
*<b>Terminal</b> | |||
*<b>Fate:</b> Cut - Variant of C1702 | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky terminal.jpg | |||
</gallery> | |||
*<b>Trainstation</b> | |||
*<b>Fate:</b> Re-used in retail as sky_day_01_01 | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky trainstation fix.jpg | |||
</gallery> | |||
===Wasteland=== | |||
*<b>Wasteland01</b> | |||
*<b>Fate:</b> Cut - Also known as Wastelands001 in extremely old maps. | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky wasteland1 fix.jpg | |||
wasteland01repo.png | |||
</gallery> | |||
*<b>Wasteland02</b> | |||
*<b>Fate:</b> Present in retail - Used as default/testing sky | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky wasteland2.jpg | |||
</gallery> | |||
*<b>Wasteland03</b> | |||
*<b>Fate:</b> Cut | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky wasteland3.jpg | |||
</gallery> | |||
*<b>Wasteland04</b> | |||
*<b>Fate:</b> Parts re-used in retail as sky_day02_02. Used/Best Highlighted in the map wasteland_railbridge and wasteland_depot. | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
wasteland04orig.png | |||
wasteland04fix.png | |||
</gallery> | |||
*<b>Wasteland05</b> | |||
*<b>Fate:</b> Parts re-used in retail as sky_day02_05 | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
wasteland05orig.png | |||
wasteland05fix.png | |||
</gallery> | |||
*<b>Depot01</b> | |||
*<b>Fate:</b> Cut | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky depot01.jpg | |||
</gallery> | |||
===Quarry/Ravenholm=== | |||
*<b>Quarry01</b> | |||
*<b>Fate:</b> Re-used in Half-Life: Source | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky quarry01.jpg | |||
</gallery> | |||
<!--NOTENOTE; This might or might not be quarry02 - it has the same template and looks like it could have been done by victor | |||
Since no maps have been released using quarry02 it cant be proven this ''isnt'' it, right?--> | |||
*<b>Quarry02</b> | |||
*<b>Fate:</b> Cut - Re-used in Counter-Strike: Source as sky_hav | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky quarry01 alt.jpg | |||
</gallery> | |||
*<b>Quarry03</b> | |||
*<b>Fate:</b> Re-used in retail as sky_day01_09 | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky quarry03.jpg | |||
</gallery> | |||
===Airexchange=== | |||
*<b>Airex01</b> | |||
*<b>Fate:</b> Cut | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky airexchange.jpg | |||
</gallery> | |||
===Borealis=== | |||
*<b>Borealis01</b> | |||
*<b>Fate:</b> Cut | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky borealis.jpg | |||
</gallery> | |||
<!--TODO; Retail borbebalis sky/even older variant--> | |||
===Spire=== | |||
*<b>Spire01</b> | |||
*<b>Fate:</b> Cut - Extremely old sky | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky spire.jpg | |||
</gallery> | |||
===Vertigo/Palace=== | |||
*<b>Palace01</b> | |||
*<b>Fate:</b> Cut | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky palace.jpg | |||
</gallery> | |||
===Citadel=== | |||
*<b>Citadel01 (<2001)</b> | |||
*<b>Fate:</b> Cut - Extremely old sky | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky c1705.jpg | |||
</gallery> | |||
*<b>Citadel01</b> | |||
*<b>Fate:</b> Cut | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky citadel01 fix.jpg | |||
</gallery> | |||
*<b>Citadel02</b> | |||
*<b>Fate:</b> Cut - Large amount of compression damage indicates a palette-swap, Re-used in Counter-Strike: Source as sky_italy | |||
<gallery widths="500" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true"> | |||
Sky citadel02 fix.jpg | |||
</gallery> | |||
[[Category:Half-Life_Series]] | |||
[[Category:Half-Life 2]] | |||
[[Category:2003 Leaks]] |
Latest revision as of 02:46, 6 April 2024
Overview
The "Skybox" is a method of creating backgrounds to make a level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Most of the skyboxes used in the wc-mappack are not present in the leak, or otherwise were heavily modified during the course of development. The following is a list of the skyboxes found in the leak, along with their original versions from older builds.
C17
- C17_01
- Fate: Cut
- C17_02
- Fate: Used extensively; Cut just before release
- C17_03
- Fate: Original lost - replaced with copy of Wasteland02 in leak
- C17_04
- Fate: Re-used in retail as sky_day03_02
- C17_05
- Fate: Cut
- Terminal
- Fate: Cut - Variant of C1702
- Trainstation
- Fate: Re-used in retail as sky_day_01_01
Wasteland
- Wasteland01
- Fate: Cut - Also known as Wastelands001 in extremely old maps.
- Wasteland02
- Fate: Present in retail - Used as default/testing sky
- Wasteland03
- Fate: Cut
- Wasteland04
- Fate: Parts re-used in retail as sky_day02_02. Used/Best Highlighted in the map wasteland_railbridge and wasteland_depot.
- Wasteland05
- Fate: Parts re-used in retail as sky_day02_05
- Depot01
- Fate: Cut
Quarry/Ravenholm
- Quarry01
- Fate: Re-used in Half-Life: Source
- Quarry02
- Fate: Cut - Re-used in Counter-Strike: Source as sky_hav
- Quarry03
- Fate: Re-used in retail as sky_day01_09
Airexchange
- Airex01
- Fate: Cut
Borealis
- Borealis01
- Fate: Cut
Spire
- Spire01
- Fate: Cut - Extremely old sky
Vertigo/Palace
- Palace01
- Fate: Cut
Citadel
- Citadel01 (<2001)
- Fate: Cut - Extremely old sky
- Citadel01
- Fate: Cut
- Citadel02
- Fate: Cut - Large amount of compression damage indicates a palette-swap, Re-used in Counter-Strike: Source as sky_italy