Crap (WC): Difference between revisions

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<!-- todo -- hammer screenshot within the water -->
<b>Crap</b> is a simplistic testmap. It may have been used to test water shaders.
<b>Crap</b> is a simplistic testmap. It may have been used to test water shaders.
==Overview==
==Overview==
Crap is an oddly-named testmap that was most likely intended to test the behavior of textures underneath a water brush.
Crap is an oddly-named testmap that was most likely intended to test the behavior of textures underneath a water brush. The wall bordering the water and floor are textured with brick/brickfloor001a, but the (26) cubes within the water vary more greatly between 4 different textures. A, of course, brickfloor001a-textured staircase is also included, which goes up to the skybox and down to the bottom of the watered area.
===Appearances===
===Appearances===
*\
*Base directory
==Unused References==
 
===Textures===
==Referenced Assets==
(All available in the Leak)
===Entities===
*NATURE/ROCKWALL010G
*[[cycler]]
*BRICK/BRICKWALL032C
*[[func_brush]]
*BRICK/BRICKWALL003D
*[[func_detail]]
*COMPOSITE/CITADELWALL002A
*[[info_player_start]]
*BRICK/BRICKWALL009F
*[[light_environment]]
 
===Materials===
*[[hl2/materials/brick/brickfloor001a]]
*[[hl2/materials/brick/brickwall003d]]
*[[hl2/materials/brick/brickwall009f]]
*[[hl2/materials/brick/brickwall032c]]
*[[hl2/materials/brick/brickwall042d]]
*[[hl2/materials/brick/brickwall052c]]
*[[hl2/materials/composite/citadelwall002a]]
*[[hl2/materials/concrete/concretefloor022a]]
*[[hl2/materials/dev/dev_water2]]
*[[hl2/materials/metal/metaldoor066a]]
*[[hl2/materials/nature/rockwall010g]]
*[[hl2/materials/skybox/sky_quarry01]]
*[[hl2/materials/tools/toolsskybox]]
 
===Models===
*[[hl2/models/alyx]]
*[[hl2/models/roller]]
 
==Unused Visgroups==
==Unused Visgroups==
===1 object===
===1 object===
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Crap_grid_1.png
Crap_grid_1.png
</gallery>
</gallery>
[[Category:To_do]]
[[Category:WC Mappack]]
[[Category:Maps]]
[[Category:Half-Life 2]]

Latest revision as of 23:03, 28 October 2023

Crap (WC)
Crap ig 2.png
Info
Engine Pre-Release Source
Game Half-Life 2
Leak WC Mappack
Map Date April 22, 2003
Editor Build 2369
Map Date (NET) April 20, 2003

Crap is a simplistic testmap. It may have been used to test water shaders.

Overview

Crap is an oddly-named testmap that was most likely intended to test the behavior of textures underneath a water brush. The wall bordering the water and floor are textured with brick/brickfloor001a, but the (26) cubes within the water vary more greatly between 4 different textures. A, of course, brickfloor001a-textured staircase is also included, which goes up to the skybox and down to the bottom of the watered area.

Appearances

  • Base directory

Referenced Assets

Entities

Materials

Models

Unused Visgroups

1 object

Crap uv 1.png

Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.

Gallery

In-Game

Hammer