Template:DidYouKnow: Difference between revisions
From Valve Cut Content
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<option>* ... That the combine soldier used a shield?</option> | <option>* ... That the combine soldier used a shield?</option> | ||
<option>* ... That pre-sheet Kleiner and Helena Mossman use a similar shoe texture?</option> | <option>* ... That pre-sheet Kleiner and Helena Mossman use a similar shoe texture?</option> | ||
<option>* ... That Alyx | <option>* ... That Alyx used to have a different skin tone? | ||
<option>* ... That | <option>* ... That many Half Life 2 models are reference meshes for subsurface modifiers? | ||
<option>* ... That the Combine Guard has 4 separate gun textures in the same folder?</option> | <option>* ... That the Combine Guard has 4 separate gun textures in the same folder?</option> | ||
<option>* ... That there is only one remaining clienteffect in Portal?</option> | <option>* ... That there is only one remaining clienteffect in Portal?</option> |
Revision as of 23:26, 15 September 2022
- ... That Alyx used to have a different skin tone?
<option>* ... That many Half Life 2 models are reference meshes for subsurface modifiers? <option>* ... That the Combine Guard has 4 separate gun textures in the same folder?
- ... Nearly the entirety of CS:S's building textures are borrowed from Marlin?
- ... That the Citizen seen in the dangerted screenshot is wholly unique?
- ... That the source code for the HMG1 is called weapon_hgm1.cpp?
- ... That the /props/ material folder contains some of the earliest textures in the game?