Skyboxes: Difference between revisions

From Valve Cut Content
Jump to: navigation, search
(First Draft)
(Draft 2)
Line 3: Line 3:


==Overview==
==Overview==
The "Skybox" is a method of creating backgrounds to make a computer and video games level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Many skyboxes were cut or heavily modified during Half-Life 2's development. Many have been lost, and are only present in Valves archives. The following is a list of skyboxes found in the leak, along with their original versions/possible replacements. Many older skies were kept as placeholders, having been palette-swapped (purple squares) or brightened.  
The "Skybox" is a method of creating backgrounds to make a computer and video games level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Many skyboxes were cut or heavily modified during Half-Life 2's development. Many have been lost, and are only present in Valves archives. The following is a list of skyboxes found in the leak, along with their original versions/possible replacements. A few older skies were kept as placeholders, having been palette-swapped (purple squares) or brightened.  


===Sky_C17_X===
===C17===
*<b>C17_01</b>
*<b>C17_01</b>
*<b>Fate:</b> Cut
*<b>Fate:</b> Cut
Line 41: Line 41:
Sky c1705.JPG
Sky c1705.JPG
</gallery>
</gallery>
*<b>Terminal</b>
*<b>Fate:</b> Cut - Variant of C1702
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky terminal.jpg
</gallery>
*<b>Trainstation</b>
*<b>Fate:</b> Re-used in retail as sky_day_01_01
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky trainstation.jpg
</gallery>
*<b>Trainstation (Fixed)</b>
*<b>Fate:</b> Original version of Trainstation
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky trainstation fix.jpg
</gallery>
===Wasteland===
*<b>Wasteland01</b>
*<b>Fate:</b> Cut
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky wasteland1.jpg
</gallery>
*<b>Wasteland01 (Fixed)</b>
*<b>Fate:</b> Cut
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky wasteland1 fix.jpg
</gallery>
*<b>Wasteland02</b>
*<b>Fate:</b> Present in retail - Used as default/testing sky
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky wasteland2.jpg
</gallery>
*<b>Wasteland03</b>
*<b>Fate:</b> Cut
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky wasteland3.jpg
</gallery>
*<b>Wasteland04</b>
*<b>Fate:</b> Cut
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky wasteland4.jpg
</gallery>
*<b>Wasteland04 (Fixed)</b>
*<b>Fate:</b> Cut
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky wasteland4 fix.jpg
</gallery>
*<b>Wasteland05</b>
*<b>Fate:</b> Parts re-used in retail sky_day02_05
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky wasteland5.jpg
</gallery>
*<b>Wasteland05 (Fixed)</b>
*<b>Fate:</b> Cut
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky wasteland5 fix.jpg
</gallery>
===Quarry/Ravenholm===
*<b>Quarry01</b>
*<b>Fate:</b> Re-used in Half-Life: Source
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky quarry01.jpg
</gallery>
*<b>Quarry03</b>
*<b>Fate:</b> Re-used in retail as sky_day01_09
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky quarry03.jpg
</gallery>
===Airexchange===
*<b>Airex01</b>
*<b>Fate:</b> Cut
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky airexchange.jpg
</gallery>
===Borealis===
*<b>Airex01</b>
*<b>Fate:</b> Cut
<gallery widths="400" bordersize="none" captionalign="center" position="center" spacing="small" hideaddbutton="true">
Sky borealis.jpg
</gallery>
[[Category:Half-Life_Series]]
[[Category:Half-Life 2]]
[[Category:Recommended Reads]]
[[Category:2003 Leaks]]

Revision as of 21:43, 30 October 2019

This article details cut skyboxes. Put any newly found skyboxes here.

Overview

The "Skybox" is a method of creating backgrounds to make a computer and video games level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Many skyboxes were cut or heavily modified during Half-Life 2's development. Many have been lost, and are only present in Valves archives. The following is a list of skyboxes found in the leak, along with their original versions/possible replacements. A few older skies were kept as placeholders, having been palette-swapped (purple squares) or brightened.

C17

  • C17_01
  • Fate: Cut
  • C17_02
  • Fate: Used extensively; Cut just before release
  • C17_02 (Fixed)
  • Fate: Used extensively; Cut just before release
  • C17_03
  • Fate: Original lost - replaced with copy of Wasteland02 in leak
  • C17_04
  • Fate: Re-used in retail as sky_day03_02
  • C17_05
  • Fate: Cut - Extremely old sky
  • Terminal
  • Fate: Cut - Variant of C1702


  • Trainstation
  • Fate: Re-used in retail as sky_day_01_01
  • Trainstation (Fixed)
  • Fate: Original version of Trainstation

Wasteland

  • Wasteland01
  • Fate: Cut
  • Wasteland01 (Fixed)
  • Fate: Cut
  • Wasteland02
  • Fate: Present in retail - Used as default/testing sky
  • Wasteland03
  • Fate: Cut
  • Wasteland04
  • Fate: Cut
  • Wasteland04 (Fixed)
  • Fate: Cut
  • Wasteland05
  • Fate: Parts re-used in retail sky_day02_05
  • Wasteland05 (Fixed)
  • Fate: Cut

Quarry/Ravenholm

  • Quarry01
  • Fate: Re-used in Half-Life: Source
  • Quarry03
  • Fate: Re-used in retail as sky_day01_09

Airexchange

  • Airex01
  • Fate: Cut

Borealis

  • Airex01
  • Fate: Cut