Crap (WC): Difference between revisions
From Valve Cut Content
oldwiki>Livelong2 (they said I couldn't but I could) |
oldwiki>Livelong2 (forgot thumb) |
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|title1=crap.vmf <!-- the map name with .vmf --> | |title1=crap.vmf <!-- the map name with .vmf --> | ||
<!-- Sidebar images --> | <!-- Sidebar images --> | ||
|image1= | |image1=crap_ig_2.png | ||
<!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. --> | <!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. --> | ||
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poo.png | poo.png | ||
crap_ig_1.png | crap_ig_1.png | ||
crap_ig_3.png | crap_ig_3.png | ||
</gallery> | </gallery> |
Revision as of 19:39, 27 January 2018
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Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 22, 2003 |
Editor Build | 2369 |
Map Date (NET) | April 20, 2003 |
Crap is a simplistic testmap. It may have been used to test water shaders.
Overview
Crap is an oddly-named testmap that was most likely intended to test the behavior of textures underneath a water brush.
Appearances
- \
Unused References
Textures
(All available in the Leak)
- NATURE/ROCKWALL010G
- BRICK/BRICKWALL032C
- BRICK/BRICKWALL003D
- COMPOSITE/CITADELWALL002A
- BRICK/BRICKWALL009F
Unused Visgroups
1 object
Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.