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| <infobox>
| | {{Template:Infobox |
| <title source="title1">
| | |image1={{{image1}}} |
| <default>{{PAGENAME}}</default>
| | |caption1={{{caption1}}} |
| </title>
| | |image2={{{image2}}} |
| <image source="image1">
| | |caption3={{{caption3}}} |
| <caption source="caption1"/>
| | |image3={{{image3}}} |
| </image>
| | |caption3={{{caption3}}} |
| <image source="image2">
| | }} |
| <caption source="caption2"/>
| |
| </image>
| |
| <image source="image3">
| |
| <caption source="caption3"/>
| |
| </image>
| |
| <image source="image4">
| |
| <caption source="caption4"/>
| |
| </image>
| |
| <group>
| |
| <header>Basic Information</header>
| |
| <data source="name">
| |
| <label>Name</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="faction">
| |
| <label>Faction</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="origin">
| |
| <label>Origin</label>
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| </data>
| |
| </group>
| |
| <group>
| |
| <header>Technical Specifications</header>
| |
| <data style="padding: 0px" source="alt_fire">
| |
| <label>Is there altfire?</label>
| |
| </data>
| |
| <data style="padding: 0px" source="fire_rate">
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| <label>Fire rate</label>
| |
| </data>
| |
| <data style="padding: 0px" source="damage">
| |
| <label>Damage</label>
| |
| </data>
| |
| <data style="padding: 0px" source="accuracy">
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| <label>Accuracy</label>
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| </data>
| |
| <data style="padding: 0px" source="range">
| |
| <label>Maximum Range</label>
| |
| </data>
| |
| <data style="padding: 0px" source="firemode">
| |
| <label>Fire Mode</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="recoil">
| |
| <label>Recoil</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="clipsize">
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| <label>Clip Size</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="clips">
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| <label>Clips</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="ammo_on_wpickup">
| |
| <label>Ammo on fallen weapon pickup</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="ammo_on_apickup">
| |
| <label>Ammo on ammopack pickup</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="ammo_on_apickuplrg">
| |
| <label>Ammo on ammopack pickup</label>
| |
| </data>
| |
| </group>
| |
| <group>
| |
| <header>Technical Specifications (altfire)</header>
| |
| <data style="LINE-HEIGHT:5px" source="fire_rate2">
| |
| <label>Fire rate</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="damage2">
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| <label>Damage</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="accuracy2">
| |
| <label>Accuracy</label>
| |
| </data>
| |
| <data style="padding: 0px" source="range2">
| |
| <label>Maximum Range</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="firemode2">
| |
| <label>Fire Mode</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="recoil2">
| |
| <label>Ammo on pickup</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="clipsize2">
| |
| <label>Clip Size</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="clips2">
| |
| <label>Clips</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="ammo_on_apickup2">
| |
| <label>Clips</label>
| |
| </data>
| |
| </group>
| |
| <group>
| |
| <header>Usage</header>
| |
| <data style="LINE-HEIGHT:5px" source="ugroup1">
| |
| <label>Used By:</label>
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| </data>
| |
| </group>
| |
| <group>
| |
| <header>Game Information</header>
| |
| <data style="LINE-HEIGHT:5px" source="vmodel_name">
| |
| <label>View Model Name</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="wmodel_name">
| |
| <label>World Model Name</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="weapon_ent_info">
| |
| <label>Weapon Entity Name</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="ammo_ent_info">
| |
| <label>Ammo Entity Name</label>
| |
| </data>
| |
| <data style="LINE-HEIGHT:5px" source="ammo_type">
| |
| <label>Ammo Type</label>
| |
| </data>
| |
| </group>
| |
| </infobox>
| |
| <noinclude> | | <noinclude> |
| Example usage:<pre> | | Example usage:<pre> |
{{{image1}}} {{{caption1}}} |
{{{image2}}} |
{{{image3}}} {{{caption3}}} |
Example usage:
{{Weapon infobox
|title1=Example<!-- Article title -->
|image1=Example<!-- Viewmodel front -->
|caption1=Viewmodel front
|image2=Example<!-- Viewmodel side-->
|caption2=Viewmodel side
|image3=Example<!-- Worldmodel -->
|caption3=Worldmodel
<!--- Basic Information --->
|name=Example <!-- technical name -->
|faction=Example <!---(combine, rebels, conscripts, etc)--->
|origin=Example <!---What faction it originates from--->
<!--- Technical specifications --->
|alt_fire= <!---(Yes/No) "is there altfire?"--->
|fire_rate=
|damage= <!--- Enter like this:
*100 (To you)
*20 (To enemies)
--->
|accuracy= <!---(aka spread)--->
|range= <!-- Maximum range of the weapon, in HU. Generally intended for melee weapons. -->
|firemode= <!---(i.e. full-auto; semi-auto; burst-fire)--->
|recoil=
|clipsize=
|clips= <!---(max qty of clips, including "active" one)--->
|ammo_on_wpickup= <!---(when you pick this weapon up how much ammo do you get)--->
|ammo_on_apickup= <!---(when you pick an ammopack (if applicable) up how much ammo do you get)--->
|ammo_on_apickuplrg= <!---How much ammo is gained when a large ammopack for this is picked up--->
<!--- Technical specifications for ALTFIRE--->
|fire_rate2=
|damage2=
|accuracy2=
|range2=
|firemode2=
|recoil2=
|clipsize2=
|clips2=
|ammo_on_apickup2= <!---(when you pick an ammopack (for the altfire!) up how much ammo do you get)--->
<!--- Usage --->
|ugroup1= <!---Who uses the weapon?, in "normal" circumstances? Enter like this: (bulleted list)
*combine
*monkey boy
*shit on my floor
*god damn it
--->
<!--- Game Info --->
|vmodel_name=Example <!---(the .mdl file; view model)--->
|wmodel_name=Example <!---(the .mdl file; world model)--->
|weapon_ent_info=<!---The weapon's entity name in hammer--->
|ammo_ent_info=<!---Entities related to the weapon's ammo; Enter like this: (bulleted list)
*item_ammo_ar2<br>(ammo entity)
*item_ammo_ar2_large<br>(ammo entity, large)
*item_ammo_ar2_altfire<br>(ball ammo entity)
If there's only one ammo entity, just put that one without any bulleting.--->
|ammo_type=<!---What type of "leak-era" ammo it uses. Buckshot, Medium round, Small round, Sniper round, etc.--->
}}