Difference between revisions of "Editor's information/Map Documentation Guide"
From Valve Cut Content
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|game=Half-Life 2 <!-- What game is this made for?--> | |game=Half-Life 2 <!-- What game is this made for?--> | ||
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | |leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | ||
− | |mapdate= | + | |mapdate= August 20, 2002 <!-- Date of the map file, last modified. If this is obviously irrelevant, don't include. --> |
− | |mapversion= | + | |mapversion= 47<!-- Open the VMF in notepad and copy the number after "mapversion". --> |
− | |editor_build= | + | |editor_build= 2045<!-- Ditto, but with "editorbuild". --> |
}} | }} | ||
Revision as of 09:30, 5 August 2022
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Info | |
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Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | August 20, 2002 |
Editor Build | 2045 |
Map Date (NET) | May 31, 2002 |
Click the "edit" sign to the right, and copy this page's source to the map's page you're working on. Follow the HTML comments and PLACEHOLDERs to complete the page.
PLACEHOLDER is a testmap intended to test the ability of the AI to navigate a simple course.
Overview
PLACEHOLDER is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequence
s is unable to reach the npc_barney
s to make them move.
Unused Visgroups
Example
Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.