Difference between revisions of "Editor's information/Map Documentation Guide"

From Valve Cut Content
Jump to: navigation, search
Line 5: Line 5:
 
|game=Half-Life 2 <!-- What game is this made for?-->
 
|game=Half-Life 2 <!-- What game is this made for?-->
 
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.-->
 
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.-->
|mapdate= PLACEHOLDER <!-- Date of the map file, last modified. If this is obviously irrelevant, don't include. -->
+
|mapdate= August 20, 2002 <!-- Date of the map file, last modified. If this is obviously irrelevant, don't include. -->
|mapversion= PLACEHOLDER <!-- Open the VMF in notepad and copy the number after "mapversion". -->
+
|mapversion= 47<!-- Open the VMF in notepad and copy the number after "mapversion". -->
|editor_build= PLACEHOLDER  <!-- Ditto, but with "editorbuild". -->
+
|editor_build= 2045<!-- Ditto, but with "editorbuild". -->
 
}}
 
}}
  

Revision as of 09:30, 5 August 2022

Editor's information/Map Documentation Guide
Placeholder phys.jpg
Info
Game Half-Life 2
Leak WC Mappack
Map Date August 20, 2002
Editor Build 2045
Map Date (NET) May 31, 2002


Click the "edit" sign to the right, and copy this page's source to the map's page you're working on. Follow the HTML comments and PLACEHOLDERs to complete the page.

PLACEHOLDER is a testmap intended to test the ability of the AI to navigate a simple course.

Overview

PLACEHOLDER is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequences is unable to reach the npc_barneys to make them move.

Unused Visgroups

Example

Crap uv 1.png

Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.

Gallery

In-Game

Hammer