Difference between revisions of "Editor's information/Map Documentation Guide"

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Click the "edit" sign to the right, and copy this page's source to the map's page you're working on. Follow the HTML comments and PLACEHOLDERs to complete the page.  
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Click the "edit" sign to the right, and copy this page's source to the map's page you're working on.  
  
 
<!-- Place a sentence or two describing the direct purpose of the map, and nothing else. Bold the title of the map. -->  
 
<!-- Place a sentence or two describing the direct purpose of the map, and nothing else. Bold the title of the map. -->  

Revision as of 09:35, 5 August 2022

Editor's information/Map Documentation Guide
Placeholder phys.jpg
Info
Game Half-Life 2
Leak WC Mappack
Map Date August 20, 2002
Editor Build PLACEHOLDER
Map Date (NET) Error: Invalid time.


Click the "edit" sign to the right, and copy this page's source to the map's page you're working on.

PLACEHOLDER is a testmap intended to test the ability of the AI to navigate a simple course.

Overview

PLACEHOLDER is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequences is unable to reach the npc_barneys to make them move.

Unused Visgroups

Example

Crap uv 1.png

Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.

Gallery

In-Game

Hammer