Difference between revisions of "E3 Seafloor (WC)"
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|game = Half-Life 2 | |game = Half-Life 2 | ||
|leak = [[The 2003 Leak|WC Mappack]] | |leak = [[The 2003 Leak|WC Mappack]] | ||
− | | | + | |mapdate = April 6, 2003 |
− | + | |image1 = Seafloor.png | |
− | |image1 = | ||
}} | }} | ||
− | E3_Seafloor is | + | E3_Seafloor is a very early version of d2_coast_04 designed by Aaron Barber. |
+ | |||
+ | ==Overview== | ||
+ | The map features the Scout Car with a monitor displaying Eli. The gravity gun and shotgun are also present. There is a small dock with a storage building, followed by some cliffs. In the distance, there's a combine outpost and a few broken boats. If you go too far, the screen fades to black. |
Revision as of 23:34, 6 July 2020
![]() Map Overview | |
Info | |
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Engine | Source 2003 |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 6, 2003 |
E3_Seafloor is a very early version of d2_coast_04 designed by Aaron Barber.
Overview
The map features the Scout Car with a monitor displaying Eli. The gravity gun and shotgun are also present. There is a small dock with a storage building, followed by some cliffs. In the distance, there's a combine outpost and a few broken boats. If you go too far, the screen fades to black.