Difference between revisions of "Jake/HydraScript (WC)"
From Valve Cut Content
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<!-- Basic Info --> | <!-- Basic Info --> | ||
|engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. --> | |engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. --> | ||
+ | |image1 = Hydrascript01.png | ||
|game=Half-Life 2 <!-- What game is this made for?--> | |game=Half-Life 2 <!-- What game is this made for?--> | ||
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | |leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> |
Revision as of 00:01, 7 July 2020
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Info | |
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Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 14, 2003 |
Editor Build | 2352 |
Map Date (NET) | April 03, 2003 |
Self explanatory title. Need it say more?
Overview
The map is a big box with a platform, ladder prop, triggers/scripted sequences, and 3 hydras. The scene plays out pretty much the same way it would in e3_hydra. A soldier hops down from a ladder, aims his gun at you, but is interrupted by a hydra who promptly stabs him and drags him out of sight. Two other hydras will rise up and the script ends there.
Appearances
/jake/