Difference between revisions of "Crap (WC)"
From Valve Cut Content
Hare Krishna (talk | contribs) |
m (Reverted edits by Hare Krishna (talk) to last revision by Uncanny) (Tag: Rollback) |
||
Line 1: | Line 1: | ||
− | + | __NOEDITSECTION__ | |
+ | {{MapInfoBox | ||
+ | |title1=crap.vmf <!-- the map name with .vmf --> | ||
+ | <!-- Sidebar images --> | ||
+ | |image1=crap_ig_2.png | ||
+ | <!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. --> | ||
+ | <!-- Basic Info --> | ||
+ | |engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. --> | ||
+ | |game=Half-Life 2 <!-- What game is this made for?--> | ||
+ | |leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | ||
+ | |mapdate=April 22, 2003<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. --> | ||
+ | |mapversion=177 | ||
+ | <!-- More advanced info --> | ||
+ | |editor_build=2369 | ||
+ | }} | ||
+ | <!-- todo -- hammer screenshot within the water --> | ||
+ | <b>Crap</b> is a simplistic testmap. It may have been used to test water shaders. | ||
+ | ==Overview== | ||
+ | Crap is an oddly-named testmap that was most likely intended to test the behavior of textures underneath a water brush. The wall bordering the water and floor are textured with brick/brickfloor001a, but the (26) cubes within the water vary more greatly between 4 different textures. A, of course, brickfloor001a-textured staircase is also included, which goes up to the skybox and down to the bottom of the watered area. | ||
+ | ===Appearances=== | ||
+ | *Base directory | ||
+ | ==Unused References== | ||
+ | ===Textures=== | ||
+ | (All available in the Leak) | ||
+ | *NATURE/ROCKWALL010G | ||
+ | *BRICK/BRICKWALL032C | ||
+ | *BRICK/BRICKWALL003D | ||
+ | *COMPOSITE/CITADELWALL002A | ||
+ | *BRICK/BRICKWALL009F | ||
+ | ==Unused Visgroups== | ||
+ | ===1 object=== | ||
+ | [[File:Crap_uv_1.png|thumb|310px]] | ||
+ | Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a. | ||
+ | {{Clear}} | ||
+ | ==Gallery== | ||
+ | ===In-Game=== | ||
+ | <gallery widths="150" bordersize="none" spacing="small"> | ||
+ | poo.png | ||
+ | crap_ig_1.png | ||
+ | crap_ig_3.png | ||
+ | </gallery> | ||
+ | ===Hammer=== | ||
+ | <gallery widths="150" bordersize="none" spacing="small"> | ||
+ | crap_uv_1.png | ||
+ | crap_ham_1.png | ||
+ | Crap_grid_1.png | ||
+ | </gallery> | ||
− | : | + | [[Category:To_do]] |
− | + | [[Category:WC Mappack]] | |
− | + | [[Category:Maps]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | : | ||
− |
Revision as of 09:19, 18 July 2020
![]() | |
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 22, 2003 |
Editor Build | 2369 |
Map Date (NET) | April 20, 2003 |
Crap is a simplistic testmap. It may have been used to test water shaders.
Contents
Overview
Crap is an oddly-named testmap that was most likely intended to test the behavior of textures underneath a water brush. The wall bordering the water and floor are textured with brick/brickfloor001a, but the (26) cubes within the water vary more greatly between 4 different textures. A, of course, brickfloor001a-textured staircase is also included, which goes up to the skybox and down to the bottom of the watered area.
Appearances
- Base directory
Unused References
Textures
(All available in the Leak)
- NATURE/ROCKWALL010G
- BRICK/BRICKWALL032C
- BRICK/BRICKWALL003D
- COMPOSITE/CITADELWALL002A
- BRICK/BRICKWALL009F
Unused Visgroups
1 object
Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.