Difference between revisions of "Crap (WC)"
From Valve Cut Content
oldwiki>Livelong2 (add grid img) |
oldwiki>Livelong2 (Adding categories) |
||
Line 45: | Line 45: | ||
Crap_grid_1.png | Crap_grid_1.png | ||
</gallery> | </gallery> | ||
+ | [[Category:WC Mappack]] | ||
+ | [[Category:Maps]] |
Revision as of 19:40, 27 January 2018
![]() | |
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 22, 2003 |
Editor Build | 2369 |
Map Date (NET) | April 20, 2003 |
Crap is a simplistic testmap. It may have been used to test water shaders.
Contents
Overview
Crap is an oddly-named testmap that was most likely intended to test the behavior of textures underneath a water brush.
Appearances
- \
Unused References
Textures
(All available in the Leak)
- NATURE/ROCKWALL010G
- BRICK/BRICKWALL032C
- BRICK/BRICKWALL003D
- COMPOSITE/CITADELWALL002A
- BRICK/BRICKWALL009F
Unused Visgroups
1 object
Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.