Derek Jenson Portfolio: Difference between revisions
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Derek Jenson's portfolio contains several clips of Half-Life 2's models performing various animations, with many appearances of early content scattered throughout. | Derek Jenson's portfolio contains several clips of Half-Life 2's models performing various animations, with many appearances of early content scattered throughout. | ||
==Overview== | ==Overview== | ||
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===Barnacle Taste=== | ===Barnacle Taste=== | ||
*The solid-gray Rat models present in the Leak makes an appearance, with animations not present on the Leak counterpart. | *The solid-gray Rat models present in the Leak makes an appearance, with animations not present on the Leak counterpart. | ||
<gallery position="center" spacing="small" captionsize="small" bordersize="none" | <gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true"> | ||
rat_foliofilm.png|Video | rat_foliofilm.png|Video | ||
leak_rat.png|Leak | leak_rat.png|Leak | ||
Line 47: | Line 47: | ||
*The early 2004 Combine soldier again makes an appearance. | *The early 2004 Combine soldier again makes an appearance. | ||
*The [[XM29_OICW|OICW]] worldmodel the soldier is carrying appears to be using an earlier texture than the one in the Leak. | *The [[XM29_OICW|OICW]] worldmodel the soldier is carrying appears to be using an earlier texture than the one in the Leak. | ||
<gallery position="center" spacing="small" captionsize="small" bordersize="none" | <gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true"> | ||
Oicw_rot.png|Video | Oicw_rot.png|Video | ||
Oicw worldmdl trans2.png|Leak | Oicw worldmdl trans2.png|Leak | ||
Line 54: | Line 54: | ||
*The animation being played is actually "reload_nose_weapon". | *The animation being played is actually "reload_nose_weapon". | ||
*The gunship being shown in similar in appearance to the Leak's, with no blue lighting along the bottom. | *The gunship being shown in similar in appearance to the Leak's, with no blue lighting along the bottom. | ||
<gallery position="center" spacing="small" captionsize="small" bordersize="none" | <gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true"> | ||
gunship_leak_render.png | gunship_leak_render.png | ||
derekportfolio_gunshipfire.png | derekportfolio_gunshipfire.png | ||
Line 64: | Line 64: | ||
===Admire Suit=== | ===Admire Suit=== | ||
*The "clench" at the end is much more pronounced. | *The "clench" at the end is much more pronounced. | ||
<gallery position="center" spacing="small" captionsize="small" bordersize="none" | <gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true"> | ||
derekportfolio_gordonhands.png|Hands, front | derekportfolio_gordonhands.png|Hands, front | ||
hl2survivor_hand_sheet.png|HL2: Survivor texture sheet | hl2survivor_hand_sheet.png|HL2: Survivor texture sheet | ||
Line 71: | Line 71: | ||
*The firing particles are different. | *The firing particles are different. | ||
*The model has a pre-defined outer casing that does not appear in the final release, but is still in the texture sheet. | *The model has a pre-defined outer casing that does not appear in the final release, but is still in the texture sheet. | ||
<gallery position="center" spacing="small" captionsize="small" bordersize="none" | <gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true"> | ||
hl2survivor_hand_sheet.png | hl2survivor_hand_sheet.png | ||
Derekportfolio_gordonhands.png | Derekportfolio_gordonhands.png | ||
Line 82: | Line 82: | ||
*On the first scene, Alyx drops down from a dev-textured rail. | *On the first scene, Alyx drops down from a dev-textured rail. | ||
*In the second scene, the 2002 antlion skin is used. | *In the second scene, the 2002 antlion skin is used. | ||
<gallery position="center" spacing="small" captionsize="small" bordersize="none" | <gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true"> | ||
derekportfolio_antlion.png | derekportfolio_antlion.png | ||
derekportfolio_alyxplatform.png | derekportfolio_alyxplatform.png |
Revision as of 01:38, 24 December 2017
Derek Jenson's portfolio contains several clips of Half-Life 2's models performing various animations, with many appearances of early content scattered throughout.
Overview
Discovery
On December 21st, 2017 Dindex posted a link to the portfolio[1], rediscovering it. He commented alongside, "I don't think no one has seen this before."
It is worth noting, however, that the Half Life 2 section of the portfolio has been available in its current form since at least December 22nd, 2011[2].
Two days later, Akis_02 posted a message[3], stating that one of his "friends" had contacted Derek about the renders. It includes this quotation:
At one time I had the source for the whole game. But I worked on that project 13-15 years ago. The HD that held that data was wiped and recycled a long time ago.
Videos
Videos | |
Notes
Barnacle Taste
- The solid-gray Rat models present in the Leak makes an appearance, with animations not present on the Leak counterpart.
Barnacle Attack
- The early 2004 Combine soldier makes an appearance.
- The animation shown does not make an appearance in the final version.
Soldier Deploy
- The early 2004 Combine soldier again makes an appearance.
- The OICW worldmodel the soldier is carrying appears to be using an earlier texture than the one in the Leak.
Gunship Fire
- The animation being played is actually "reload_nose_weapon".
- The gunship being shown in similar in appearance to the Leak's, with no blue lighting along the bottom.
Zombie Run
- Although the fast zombie model is largely identical to the final version, the headcrab atop it uses the Leak's texture.
Zombie Attack
- The Leak's model is used.
Admire Suit
- The "clench" at the end is much more pronounced.
Turret Fire
- The firing particles are different.
- The model has a pre-defined outer casing that does not appear in the final release, but is still in the texture sheet.
Combine Gate
Nothing of note.
Seagull Hop
Nothing of note.
Half-Life 2 Rigs
- On the first scene, Alyx drops down from a dev-textured rail.
- In the second scene, the 2002 antlion skin is used.