Derek Jenson Portfolio: Difference between revisions

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Derek Jenson's portfolio contains several clips of Half-Life 2's models performing various animations, with many appearances of early content scattered throughout.
Derek Jenson's portfolio contains several clips of Half-Life 2's models performing various animations, with many appearances of early content scattered throughout.
==Overview==
==Overview==
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===Barnacle Taste===
===Barnacle Taste===
*The solid-gray Rat models present in the Leak makes an appearance, with animations not present on the Leak counterpart.
*The solid-gray Rat models present in the Leak makes an appearance, with animations not present on the Leak counterpart.
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbuttons="true">
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
rat_foliofilm.png|Video
rat_foliofilm.png|Video
leak_rat.png|Leak
leak_rat.png|Leak
Line 47: Line 47:
*The early 2004 Combine soldier again makes an appearance.
*The early 2004 Combine soldier again makes an appearance.
*The [[XM29_OICW|OICW]] worldmodel the soldier is carrying appears to be using an earlier texture than the one in the Leak.
*The [[XM29_OICW|OICW]] worldmodel the soldier is carrying appears to be using an earlier texture than the one in the Leak.
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbuttons="true">
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
Oicw_rot.png|Video
Oicw_rot.png|Video
Oicw worldmdl trans2.png|Leak
Oicw worldmdl trans2.png|Leak
Line 54: Line 54:
*The animation being played is actually "reload_nose_weapon".
*The animation being played is actually "reload_nose_weapon".
*The gunship being shown in similar in appearance to the Leak's, with no blue lighting along the bottom.
*The gunship being shown in similar in appearance to the Leak's, with no blue lighting along the bottom.
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbuttons="true">
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
gunship_leak_render.png
gunship_leak_render.png
derekportfolio_gunshipfire.png
derekportfolio_gunshipfire.png
Line 64: Line 64:
===Admire Suit===
===Admire Suit===
*The "clench" at the end is much more pronounced.
*The "clench" at the end is much more pronounced.
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbuttons="true">
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
derekportfolio_gordonhands.png|Hands, front
derekportfolio_gordonhands.png|Hands, front
hl2survivor_hand_sheet.png|HL2: Survivor texture sheet
hl2survivor_hand_sheet.png|HL2: Survivor texture sheet
Line 71: Line 71:
*The firing particles are different.
*The firing particles are different.
*The model has a pre-defined outer casing that does not appear in the final release, but is still in the texture sheet.
*The model has a pre-defined outer casing that does not appear in the final release, but is still in the texture sheet.
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbuttons="true">
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
hl2survivor_hand_sheet.png
hl2survivor_hand_sheet.png
Derekportfolio_gordonhands.png
Derekportfolio_gordonhands.png
Line 82: Line 82:
*On the first scene, Alyx drops down from a dev-textured rail.
*On the first scene, Alyx drops down from a dev-textured rail.
*In the second scene, the 2002 antlion skin is used.
*In the second scene, the 2002 antlion skin is used.
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbuttons="true">
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
derekportfolio_antlion.png
derekportfolio_antlion.png
derekportfolio_alyxplatform.png
derekportfolio_alyxplatform.png

Revision as of 01:38, 24 December 2017

Derek Jenson's portfolio contains several clips of Half-Life 2's models performing various animations, with many appearances of early content scattered throughout.

Overview

Discovery

On December 21st, 2017 Dindex posted a link to the portfolio[1], rediscovering it. He commented alongside, "I don't think no one has seen this before."

It is worth noting, however, that the Half Life 2 section of the portfolio has been available in its current form since at least December 22nd, 2011[2].

Two days later, Akis_02 posted a message[3], stating that one of his "friends" had contacted Derek about the renders. It includes this quotation:

At one time I had the source for the whole game. But I worked on that project 13-15 years ago. The HD that held that data was wiped and recycled a long time ago.

Videos

Videos

Notes

Barnacle Taste

  • The solid-gray Rat models present in the Leak makes an appearance, with animations not present on the Leak counterpart.

Barnacle Attack

  • The early 2004 Combine soldier makes an appearance.
  • The animation shown does not make an appearance in the final version.

Soldier Deploy

  • The early 2004 Combine soldier again makes an appearance.
  • The OICW worldmodel the soldier is carrying appears to be using an earlier texture than the one in the Leak.

Gunship Fire

  • The animation being played is actually "reload_nose_weapon".
  • The gunship being shown in similar in appearance to the Leak's, with no blue lighting along the bottom.

Zombie Run

  • Although the fast zombie model is largely identical to the final version, the headcrab atop it uses the Leak's texture.

Zombie Attack

  • The Leak's model is used.

Admire Suit

  • The "clench" at the end is much more pronounced.

Turret Fire

  • The firing particles are different.
  • The model has a pre-defined outer casing that does not appear in the final release, but is still in the texture sheet.

Combine Gate

Nothing of note.

Seagull Hop

Nothing of note.

Half-Life 2 Rigs

  • On the first scene, Alyx drops down from a dev-textured rail.
  • In the second scene, the 2002 antlion skin is used.

References