Difference between revisions of "Editor's information/Map Documentation Guide"

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Click the "edit" sign to the right, and copy the page's source to the map you're working on. Follow the HTML comments and PLACEHOLDERs to complete the page.  
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Click the "edit" sign to the right, and copy the page's source to the map's page you're working on. Follow the HTML comments and PLACEHOLDERs to complete the page.  
  
 
<!-- Place a sentence or two describing the direct purpose of the map, and nothing else. Bold the title of the map. -->  
 
<!-- Place a sentence or two describing the direct purpose of the map, and nothing else. Bold the title of the map. -->  

Revision as of 08:38, 5 August 2022


Editor's information/Map Documentation Guide
Placeholder phys.jpg
Info
Game Half-Life 2
Leak WC Mappack
Map Date PLACEHOLDER
Editor Build PLACEHOLDER
Map Date (NET) Error: Invalid time.


Click the "edit" sign to the right, and copy the page's source to the map's page you're working on. Follow the HTML comments and PLACEHOLDERs to complete the page.


PLACEHOLDER is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequences is unable to reach the npc_barneys to make them move.

Overview

Unused Visgroups

Example

Crap uv 1.png

Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.

Gallery

In-Game

Hammer