Difference between revisions of "Editor's information/Map Documentation Guide"
From Valve Cut Content
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__NOEDITSECTION__ | __NOEDITSECTION__ | ||
− | {{MapInfoBox | + | {{MapInfoBox <!-- Sidebar images. The map at a glance, with some sweeping shots. Leave the whole gallery for below. --> |
|title1=50antlions.vmf <!-- the map name with .vmf --> | |title1=50antlions.vmf <!-- the map name with .vmf --> | ||
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|image1=Placeholder phys.jpg | |image1=Placeholder phys.jpg | ||
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|game=Half-Life 2 <!-- What game is this made for?--> | |game=Half-Life 2 <!-- What game is this made for?--> | ||
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | |leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> |
Revision as of 08:39, 5 August 2022
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Info | |
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Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | PLACEHOLDER |
Editor Build | PLACEHOLDER |
Map Date (NET) | Error: Invalid time. |
Click the "edit" sign to the right, and copy the page's source to the map's page you're working on. Follow the HTML comments and PLACEHOLDERs to complete the page.
PLACEHOLDER is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequence
s is unable to reach the npc_barney
s to make them move.
Overview
Unused Visgroups
Example
Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.