Difference between revisions of "Editor's information/Map Documentation Guide"

From Valve Cut Content
Jump to: navigation, search
m
Line 17: Line 17:
 
==Overview==
 
==Overview==
 
<!-- Describe the map, what its purpose is, how it was supposed to play out. -->
 
<!-- Describe the map, what its purpose is, how it was supposed to play out. -->
 
 
<b>PLACEHOLDER</b> is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the <code>scripted_sequence</code>s is unable to reach the <code>npc_barney</code>s to make them move.
 
<b>PLACEHOLDER</b> is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the <code>scripted_sequence</code>s is unable to reach the <code>npc_barney</code>s to make them move.
  
Line 29: Line 28:
 
==Gallery==
 
==Gallery==
 
===In-Game===
 
===In-Game===
<!-- A minimum of three shots of various areas in the map. -->  
+
<!-- A minimum of three shots of various areas in the map. Try to give the whole impression of what's around.-->  
 
<gallery widths="150" bordersize="none" spacing="small">
 
<gallery widths="150" bordersize="none" spacing="small">
 
crap_ig_2.png
 
crap_ig_2.png
Line 37: Line 36:
  
 
===Hammer===
 
===Hammer===
<!-- At least one shot of the map in hammer, and one from the 2-D grid above. -->
+
<!-- At least one 3D shot of the map in hammer, and one from the 2-D grid above. You can use Shift+Z to efficiently blow-up the 3D viewport.-->
 
<gallery widths="150" bordersize="none" spacing="small">crap_ham_1.png
 
<gallery widths="150" bordersize="none" spacing="small">crap_ham_1.png
 
Crap_grid_1.png
 
Crap_grid_1.png
 
</gallery>
 
</gallery>
 +
 +
<!-- Specify the mappack. We don't want to flood out other categories where possible.
 +
[[Category:WC Mappack]]
 +
[[Category:Maps]]

Revision as of 08:51, 5 August 2022

Editor's information/Map Documentation Guide
Placeholder phys.jpg
Info
Game Half-Life 2
Leak WC Mappack
Map Date PLACEHOLDER
Editor Build PLACEHOLDER
Map Date (NET) Error: Invalid time.


Click the "edit" sign to the right, and copy this page's source to the map's page you're working on. Follow the HTML comments and PLACEHOLDERs to complete the page.

PLACEHOLDER is a testmap intended to test the ability of the AI to navigate a simple course.

Overview

PLACEHOLDER is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequences is unable to reach the npc_barneys to make them move.

Unused Visgroups

Example

Crap uv 1.png

Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.

Gallery

In-Game

Hammer