Template:DidYouKnow

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  • ... That many Half Life 2 models are reference meshes for subsurface modifiers?
  • ... That rat.mdl has animations in Derek Jenson's Portfolio?
  • ... That the Bullsquid was not cut once, but twice over the course of Half-Life 2's development?
  • ... That there are two sets of Conscript textures in the Leak, with the one difference being their gloves?
  • ... That the /props/ material folder contains some of the earliest textures in the game?