Difference between revisions of "Aaron/dynamic test (WC)"

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It is assumed this was to test for some sort of bug in the parenting system.
 
It is assumed this was to test for some sort of bug in the parenting system.
 +
 +
==Referenced Assets==
 +
===Entities===
 +
*[[info_player_start]]
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*[[prop_dynamic]]
 +
 +
===Materials===
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*[[hl2/materials/concrete/concreteceiling003a]]
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*[[hl2/materials/skybox/sky_wasteland02]]
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===Models===
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*[[hl2/models/props_c17/barrel10a]]
  
 
==Appearences==
 
==Appearences==
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dynamic_test_hammer.png
 
dynamic_test_hammer.png
 
</gallery>
 
</gallery>
[[Category:Half-Life_Series]]
 
 
[[Category:WC Mappack]]
 
[[Category:WC Mappack]]
[[Category:2003 Leaks]]
 
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 20:36, 28 October 2023

Aaron/dynamic test (WC)
Info
Engine Pre-Release Source
Game Half-Life 2
Leak WC Mappack
Map Date December 12, 2002
Editor Build 2062
Map Date (NET) June 17, 2002

Another day, another map testing something.

Overview

The map consists of a very large hollow box with the player and two prop_dynamic barrels. The sideways barrel is parented to the upright barrel.

It is assumed this was to test for some sort of bug in the parenting system.

Referenced Assets

Entities

Materials

Models

Appearences

/aaron/

Gallery

Hammer