Aaron/dynamic test (WC)
From Valve Cut Content
Revision as of 09:07, 18 July 2020 by Uncanny (talk | contribs) (Reverted edits by Hare Krishna (talk) to last revision by CrazyBubba64)
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | December 12, 2002 |
Editor Build | 2062 |
Map Date (NET) | June 17, 2002 |
Another day, another map testing something.
Contents
Overview
The map consists of a very large hollow box with the player and two prop_dynamic barrels. The sideways barrel is parented to the upright barrel.
It is assumed this was to test for some sort of bug in the parenting system.