Difference between revisions of "Ai stairs climb (WC)"

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|editor_build= 2134<!-- Ditto, but with "editorbuild". -->
 
|editor_build= 2134<!-- Ditto, but with "editorbuild". -->
 
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Click the "edit" sign to the right, and copy this page's source to the map's page you're working on.
 
  
 
<!-- Place a sentence or two describing the direct purpose of the map, and nothing else. Bold the title of the map. -->  
 
<!-- Place a sentence or two describing the direct purpose of the map, and nothing else. Bold the title of the map. -->  
<b>PLACEHOLDER</b> is a testmap intended to test the ability of the AI to climb stairs.
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<b>AI_Stairs_Climb</b> is a testmap intended to test the ability of the AI to climb stairs.
  
 
==Overview==
 
==Overview==
 
<!-- Describe the map, what its purpose is, how it was supposed to play out. -->
 
<!-- Describe the map, what its purpose is, how it was supposed to play out. -->
<b>PLACEHOLDER</b> is a simplistic dev-textured map intended to test AI stair climbing. It does not function in the current versions of Half-Life 2, as the search radius on the <code>scripted_sequence</code>s is unable to reach the <code>npc_barney</code>s to make them move.
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<b>AI_Stairs_Climb</b> is a simplistic dev-textured map intended to test AI stair climbing. It does not function in the current versions of Half-Life 2, as the search radius on the <code>scripted_sequence</code>s is unable to reach the <code>npc_barney</code>s to make them move.
  
 
The stairs appear to be derived from and intended to test NPC stair-climbing functionality for the Borealis. Although this unlike [[Ai stairs (WC)]] uses specialized climb nodes, even with the <code>scripted_sequence</code> issues fixed the <code>npc_barney</code>s are unable to climb them.
 
The stairs appear to be derived from and intended to test NPC stair-climbing functionality for the Borealis. Although this unlike [[Ai stairs (WC)]] uses specialized climb nodes, even with the <code>scripted_sequence</code> issues fixed the <code>npc_barney</code>s are unable to climb them.

Revision as of 08:31, 31 July 2023

Ai stairs climb (WC)
Placeholder phys.jpg
Info
Game Half-Life 2
Leak WC Mappack
Map Date August 24, 2002
Editor Build 2134
Map Date (NET) August 28, 2002


AI_Stairs_Climb is a testmap intended to test the ability of the AI to climb stairs.

Overview

AI_Stairs_Climb is a simplistic dev-textured map intended to test AI stair climbing. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequences is unable to reach the npc_barneys to make them move.

The stairs appear to be derived from and intended to test NPC stair-climbing functionality for the Borealis. Although this unlike Ai stairs (WC) uses specialized climb nodes, even with the scripted_sequence issues fixed the npc_barneys are unable to climb them.

Gallery

In-Game

Hammer