Difference between revisions of "Black Mesa Security Guard (Evolution)"

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[[File:The BMS Trio.png|thumb|right|400px]]
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毛泽东(1893年12月26日-1976年9月9日),字润之,湖南湘潭人[1]:3813。笔名子任,曾化名李德胜。中华民国大陆时期、中国共产党和中华人民共和国的重要政治家、军事家、战略家、外交家和诗人。自1945年中共七届一中全会出任中国共产党中央委员会主席至1976年逝世,是中华人民共和国历史上的第一代最高领导人[2]
The '''Black Mesa Security Guard''', also known as Barney (not to be confused with Barney Calhoun) are friendly entities found throughout almost the entirety of Half-Life. They are the quintessential partner to the player throughout the game, and are one of the only friendly forces you face. The Security Guard went through several different looks throughout Half-Life's development, changing both posture and faces before ending up with the man we all know and love.
 
  
==Version 1: Chuck Jones Concept Art==
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毛泽东出生于湖南湘潭韶山冲,幼年进入私塾读书,也务过农。1918年毕业于湖南省立第一师范学校。1921年参与建立中国共产党,后参与第一次国共合作。1927年-1949年间,参与第一次国共内战、第二次国共合作、抗日战争、第二次国共内战,并扮演重要角色。1945年中国共产党第七次全国代表大会后出任中央委员会主席和中央军事委员会主席,成为党的最高领导人。1949年出任中华人民共和国中央人民政府主席,1954年至1959年转为担任中华人民共和国主席。曾先后兼任人民革命军事委员会主席、国防委员会主席、中国人民政治协商会议全国委员会主席暨名誉主席等职。
[[File:Panthereye Jones CA.jpg|thumb|left|300px]]
 
Commonly overlooked by most people, the earliest appearance of the Security Guard is within Chuck Jones's concept art for the [[Panthereye]]. His design is quite odd, as he is shown donning a pair of thick lens glasses and a much more elderly appearance, something that no modeled version of the character ever had. This makes it very easy to overlook and assume he is a scientist. however the overturned security guard helmet near the hind legs of the creature is all the proof needed. He also appears to be reaching for an M4, a weapon also wielded by early iterations of the Human Grunt.
 
  
 +
毛泽东是中国共产党创始人之一,中国人民解放军和中华人民共和国的主要缔造者和领导人,其终身担任中国共产党中央委员会主席、中国共产党中央军事委员会主席,被尊称为毛泽东主席、毛主席。在经济社会等方面,毛泽东于1949年起逐渐推行计划经济[3],1950年起推进了扫盲运动,1953年起推动社会主义改造和工业化,1954年主导制定了第一部《中华人民共和国宪法》,1958年提出开展“两弹一星”工程;毛泽东时代的中国人口总数由5亿多增长到9亿多,人口生育率高于世界平均水平、人口死亡率呈波动式下降[4][5],期间中国政府并未严格实行计划生育、曾一度鼓励生育[6][7]。与此同时,在政治文化等方面,1949年至1976年间,毛泽东主导或发动了土地改革运动、镇压反革命运动、三反五反运动、肃反运动、反右运动、大跃进、人民公社、四清运动、文化大革命等一系列政治和社会运动,中国国民经济及科教学术受到巨大冲击[8][9][10][11][12],中华传统文化及道德沦亡[13][14][15][16][17],民主、法制及宪政遭到严重破坏[12][18][19][20][21],据各方估计造成了数千万中国人的非正常死亡[22][23][24][25][26][27][28][29],亦有数千万中国人受到批斗和迫害[30][31][32][33][34]。
  
 
+
1976年9月9日,毛泽东在北京病逝,终年83岁,遗体安放在毛主席纪念堂至今。世界各地对毛泽东的評價历来褒貶不一、充满争议,而毛泽东时代的朝鲜战争、中苏交恶、越南战争、中美破冰、红色高棉夺权等也是冷战期间世界各国博弈的显现。中国共产党、中华人民共和国官方将毛泽东定位为党和国家的缔造者以及党和国家第一代领导集体的核心,毛泽东思想被列为中国共产党的主要指导思想之一。支持者认为毛泽东在中国工业化、反对帝国主义和霸权主义的运动中作出了重要贡献,降低了中国人口的文盲率,并促进了中国妇女地位的提升[35][36][37][38];反对者则批评毛泽东的独裁、极权和推行个人崇拜,谴责毛泽东时代的诸多运动造成了大量人员和财产损失、文物古迹的损毁以及给中国社会带来的浩劫和精神创伤
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
== Version 2:  Pre 0.52 Alpha==
 
[[File:Earliest Barney.png|thumb|left|300px]]
 
The Earliest in game image of the security guard appeared in a PC Gamer article from July 1997; predating the 0.52 build by two months. This design shares many design traits with the 0.52 version of the model, including a white helmet with the letters "MP" on the front (presumably standing for Military Police), a bug-eyed, frightened expression, and a hunched posture. Many traits consistent with later models, such as a black vest and blue pants and trousers, were established with this version. Judging from the few images available of this model, it had many rigging issues and was clearly unfinished at this point of development.
 
===Gallery===
 
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
MP and Ivan.jpg|A clearly staged image showing an early Gordon (Ivan the Space Biker) and an MP.
 
Oldest Barney and Panther.PNG|Taking on a Panthereye
 
PCGamer July97.jpg|Ditto, on its source page
 
</gallery>
 
 
 
==Version 3: 0.52 Alpha==
 
[[File:MP.png|thumb|left|300px]]
 
[[File:don knotts original.jpg|thumb|right|200px|Don Knott's character of Barney Fife has been cited by Marc Laidlaw as the inspiration and namesake for the Security Guard.]]
 
The version commonly referred to as '''The first one''', '''MP''', or famously '''Freeze''', is shown in most if not all of early 1997 media of Half-Life, including the 0.52 press build. The model is named ''barney.mdl'', and is the first known time the name Barney is used in relation to the character. The origins of this name can be traced back to the character of Barney Fife (played by Don Knotts) from The Andy Griffith Show, which this model has a similar appearance of. His face texture and animations differ slightly from the previous version - his face is much less sunken in, and while still having a hunched appearance, his animations and rigging appear to be different as well. Interestingly the model was reskinned into the cut [[Construction|Construction Worker]] entity.
 
===Original intentions===
 
Originally, Half-Life had no companion entities within it - Barney originally was a low tier enemy withing Half-Life. However, this all changed when Valve developer '''Steve Bond''' wanted to test out enemy squad behavior. Using Gordon as a leader he linked him to several MPs who were forced to follow the player and not immediately attack. He unexpectedly created the first companion character in Half-Life. This revelation caused a massive shift in thought within Valve leading to the first restart in Half-Life's development, and by the 0.52 alpha, Barney was an ally that could follow the player around and attack when provoked.
 
 
 
===Gallery===
 
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
MP foe.png|''One of your former military cronies has you in his sights.''
 
MP silo.jpg|An MP inside the blast pit silo
 
MP silo scan.jpg|A magazine scan of the silo from the 0.52 build
 
MP vent.jpg|The MP being dragged to hell
 
</gallery>
 
 
 
===Texture Gallery===
 
<gallery hideaddbutton=true widths="120" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
 
Boot Side1.png
 
Card1.png
 
Foot btm1.png
 
Gun1.png
 
Guntip.png
 
Hd Lft1.png
 
Hd Lft2.png
 
Helmet Bttm.png
 
Helmet MP.png
 
Helmet1.png
 
Hnd-Bsd1.png
 
Hnd-Knc1.png
 
Hnd-Plm1.png
 
Hnd-Top1.png
 
Hnd-Tsd1.png
 
Holster1.png
 
Neck Bck1.png
 
Neck Fnt1.png
 
Neck Nape1.png
 
Nightstick1.png
 
Side Armour1.png
 
Sleeve Tip.png
 
Sleevetop1.png
 
Sleevetop2.png
 
X Bck Bod1.png
 
X Face1.png
 
X-Fnt Bod1.png
 
</gallery>
 
 
 
==Version 4: Wide Eyes==
 
[[File:Wideeyes techdemo.png|thumb|left|300px]]
 
This version arrived in roughly between the 0.52 alpha (september 8, 1997) and the preliminary findings advertisement disk (October 16, 1997). On the preliminary findings disk is an interview with Ken Birdwell which features a video of a group of security guards sporting the same features as this version attacking an alien grunt. His most noticeable feature outside of his face is his helmet which changed from Being white with a blue stripe, to being full blue.
 
===Gallery===
 
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
Barney scratch.jpg|An image featuring the full blue helmet.
 
Panthereye snack.jpg
 
</gallery>
 
 
 
==Version 4.5: Helmet head==
 
[[File:Freezer_bullchicken.jpg|thumb|left|300px]]
 
There isn't a lot of info on this version as there is a lack of images featuring him.
 
 
 
His most noticeable feature outside of his body which places him around the time of version 4 is his face and helmet which both bare a strange resemblance to the retail model, the face looking very similar to the second multiplayer sub-model with his eyebrows arched and cut off by his helmet, by extension similar to the preview image. The sides of the helmet are extended down distinctly like retail while keeping the white and blue color theme as version 4 but with a thinner stripe. the texture for the blue sides and back of the retail model indicates the ramp up to the front part of the stripe was erased while the front with the text was cropped from the texture. The lack of information on this version makes him absolutely perplexing; It's assumed that he appeared in between the MP and Ted groups but could well be after the ted variety due to its similarities with retail.
 
 
 
 
 
 
 
 
 
==Version 5: All pupils==
 
[[File:Ted Entityguide pupils.png|thumb|left|300px]]
 
The earliest version of the Ted family of Security Guards, named and modeled after modeler Ted Backman. He made his only appearance in the '''Half-Life Entity Guide''' that was released on October 29th 1998, one month before the release of Half-Life. While the "Ted" model had been replaced  at the time of the guide's release, the guide uses a variety of early models as example images of the many things you can use in your maps. There are two images seen for the security guard the one highlighted here is the only known image of this version of the Ted model. The only difference being that the eyes on the model are beady and black, no white to be seen.
 
 
 
 
 
 
 
 
 
==Version 6: Zombiefight==
 
[[File:Barney Zombiefight.jpg|thumb|left|300px]]
 
differences from the previous version include, different inner leg texture streaks from texture projection, the eye texture now has a sclera(the white of the eye), the underarm texture now has a dark boarder, the tie is not blurred, the vest is darker, the gun texture is darker and sharper and finally the upper leg geometry may be rougher
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
==Version 7: Final Ted==
 
[[File:Barney dead zombie.jpg|thumb|left|300px]]
 
Infamously dubbed "Ted Barney", this version of the security officer model was based off former Valve employee Ted Backman. Not only is this shown by the model sporting Ted's infamous facial hair, a goatee and patch, but also some versions have textures named TED_FACE.
 
 
 
This one still has many features from the wide-eyed ted, including the same body textures and general model shape, except for the head. It still seems to be unfinished and merely in a transitionary state.
 
 
 
A later, more polished version, still modeled after Ted Backman exists, but was fully dubbed BARN_ internally, perhaps solidifying it was to be an actual design.
 
 
 
Many theories exist however, suggesting this security office model was a inside joke for Valve employees, but this is contradicted by how much Ted would continue to appear as a character model in Valve games.
 
 
 
differences from the previous version include, more details in the vest, darker jean pockets, taller shoes. Strangely the eyes appear triangular as if the triangle that was supposed to show the texture accidentally had its facing direction inverted, leading to the face not being drawn.
 
===Gallery===
 
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
Barney cpr.jpg
 
Barney dies zombie.jpg
 
</gallery>
 
 
 
==Version 8: Weird Face==
 
[[File:Barney weirdface.jpg|thumb|left|300px]]
 
Another overlooked version of the security guard. This guard only appears in a single screenshot from (insert here). This is the first appearance of the final body and helmet of the guard. The most noticeable difference being the face texture, the shoe uv is also different while the pants appear to be closer to the geometry of the first multiplayer sub-model but with the second/retail uv as the sharp corner on the leg strap is not only smoother but the lower part of the bullet vest is not skewed as sub model 1 is. The face texture is completely new and appears nowhere in the game. Contrary to popular belief it is not the Slick or G-man face texture.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
==Version 9: The Final==
 
[[File:Final BMSGuard.png|thumb|left|300px]]
 
And now we reach the guard featured in the retail release of Half-Life.
 
 
 
This guard’s animations appear to be redone, displaying a more confident and realistic posture compared to the hunch that all previous versions had. Additionally, the face texture would reach its final form as an older, placid looking man with no facial hair. The rest of the textures have changed greatly, as well- the top of the vest was moved down to display the tie (now black instead of red), the card was updated for the new head, a Black Mesa logo was added on the front of the vest (with the lambda on the back removed) and the overall palette of the character had been dulled compared to previous models. The “MP” band on the left arm and the purple band on the helmet had been removed entirely.
 
===Gallery===
 
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
Barney Airlock.png
 
Barney cpr2.jpg
 
Barney flatline.png
 
Barney laser.png
 
BS conback early.png|The early Blue Shift console background from the Dreamcast port.
 
BS loading early.png|The early Blue Shift loading screen from the Dreamcast port.
 
</gallery>
 
===Texture Gallery===
 
<gallery hideaddbutton=true widths="120" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
BX Arm1.png
 
BX Back Bot1.png
 
BX Back Mid1.png
 
BX Back Top1.png
 
BX Chrome1.png
 
BX Face1.png
 
BX Foot Btm1.png
 
BX Front Bot1.png
 
BX Front Mid1.png
 
BX Front Top1.png
 
BX F-Side1.png
 
BX GTip1.png
 
BX GunTip1.png
 
BX Gxttra1.png
 
BX Hand1.png
 
BX Hlm-Btm1.png
 
BX Hlm-Sde1.png
 
BX Holster1.png
 
BX Hsd1.png
 
BX Knuc.png
 
BX Knuckles.png
 
BX Palm1.png
 
Bx Pits1.png
 
BX Pstl.png
 
BX Teeth.png
 
BX Tounge.png
 
</gallery>
 
==Alternate Versions and post release models==
 
This section is for variations and "upgraded" models released after the launch of ""Half-Life""
 
==Half-Life Multiplayer Model==
 
[[File:Barney mulit.png|thumb|left|300px]]
 
The black mesa logo on all the textures are octagonal rather than circular.
 
 
 
Unlike the actual model, the preview shows a model with no shirt colored patch on the torso where the arm connects to the body, the arms also have a smooth texture rather than wrinkles, the face is different from retail also showing an asymmetric brightness with thinner lips.
 
 
 
The head of sub model 1 is exactly like the retail singleplayer model, with one difference being streaks on the neck texture. The top strap of the bullet vest is flat much like the ted and below body versions rather than protruding with geometry with the lower part on the legs skewed by the uv map, the strap on the right leg is shown to be straighter than retail. this models shoes have a different uv map to single player and sub-model 2.
 
 
 
The head of sub model 2 has a uv map that skews his eyebrows into an arch, much like the model preview, but unlike singleplayer, the vest has it's shoulder strap geometry like single player and a similar boot uv map.
 
 
 
<gallery hideaddbutton=true widths="120" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
Multi sub1.png|Submodel 1
 
Multi sub 2.png|Submodel 2
 
</gallery>
 
 
 
==Early Otis (Opposing Force)==
 
[[File:Proto otis wrench.jpg|thumb|left|300px]]
 
The early version of Otis is featured in several pre-release screenshots. The two most prominent differences are the slightly more rotund head shape, and his donning of a security guard helmet; which is something he never wears in game.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
<gallery hideaddbutton=true widths="120" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
Proto otis talk.jpg
 
Proto otis run.jpg
 
Proto otis tram.JPG
 
</gallery>
 
==Final Otis (Opposing Force)==
 
[[File:Otis Reference.png|thumb|left|300px]]
 
The final Otis featured in Opposing Force. The lower jaw has been trimmed down, and he has been given two head submodels. In Half-Life: Blue Shift an unsused black variant is in the second head submodel replacing the alternate from op4.
 
<gallery hideaddbutton=true widths="120" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
Otis Gun Submodel1.png|Gun Submodel 1 (Holstered)
 
Otis Gun Submodel2.png|Gun Submodel 2 (Drawn)
 
Otis Gun Submodel3.png| Gun Submodel 3 (Doughnut)
 
Otis version1.png
 
Otis version2.png
 
Otis version3.png|The unused black variant.
 
</gallery>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
==Opposing Force Multiplayer Models==
 
[[File:Op4 ctf.jpg|thumb|left|300px]]
 
Opposing Force features two player models of the regular security guard and Otis named "ctf_barney" and "otis" respectively.
 
<gallery hideaddbutton=true widths="120" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
CTF Barney sub1.png
 
CTF Barney sub2.png
 
Otis multi.png
 
</gallery>
 
==HD Model Pack/Casual Barney=
 
 
 
[[Category:Half-Life_1]] [[Category:Evolution]]
 

Revision as of 06:21, 19 June 2020

毛泽东(1893年12月26日-1976年9月9日),字润之,湖南湘潭人[1]:3813。笔名子任,曾化名李德胜。中华民国大陆时期、中国共产党和中华人民共和国的重要政治家、军事家、战略家、外交家和诗人。自1945年中共七届一中全会出任中国共产党中央委员会主席至1976年逝世,是中华人民共和国历史上的第一代最高领导人[2]。

毛泽东出生于湖南湘潭韶山冲,幼年进入私塾读书,也务过农。1918年毕业于湖南省立第一师范学校。1921年参与建立中国共产党,后参与第一次国共合作。1927年-1949年间,参与第一次国共内战、第二次国共合作、抗日战争、第二次国共内战,并扮演重要角色。1945年中国共产党第七次全国代表大会后出任中央委员会主席和中央军事委员会主席,成为党的最高领导人。1949年出任中华人民共和国中央人民政府主席,1954年至1959年转为担任中华人民共和国主席。曾先后兼任人民革命军事委员会主席、国防委员会主席、中国人民政治协商会议全国委员会主席暨名誉主席等职。

毛泽东是中国共产党创始人之一,中国人民解放军和中华人民共和国的主要缔造者和领导人,其终身担任中国共产党中央委员会主席、中国共产党中央军事委员会主席,被尊称为毛泽东主席、毛主席。在经济社会等方面,毛泽东于1949年起逐渐推行计划经济[3],1950年起推进了扫盲运动,1953年起推动社会主义改造和工业化,1954年主导制定了第一部《中华人民共和国宪法》,1958年提出开展“两弹一星”工程;毛泽东时代的中国人口总数由5亿多增长到9亿多,人口生育率高于世界平均水平、人口死亡率呈波动式下降[4][5],期间中国政府并未严格实行计划生育、曾一度鼓励生育[6][7]。与此同时,在政治文化等方面,1949年至1976年间,毛泽东主导或发动了土地改革运动、镇压反革命运动、三反五反运动、肃反运动、反右运动、大跃进、人民公社、四清运动、文化大革命等一系列政治和社会运动,中国国民经济及科教学术受到巨大冲击[8][9][10][11][12],中华传统文化及道德沦亡[13][14][15][16][17],民主、法制及宪政遭到严重破坏[12][18][19][20][21],据各方估计造成了数千万中国人的非正常死亡[22][23][24][25][26][27][28][29],亦有数千万中国人受到批斗和迫害[30][31][32][33][34]。

1976年9月9日,毛泽东在北京病逝,终年83岁,遗体安放在毛主席纪念堂至今。世界各地对毛泽东的評價历来褒貶不一、充满争议,而毛泽东时代的朝鲜战争、中苏交恶、越南战争、中美破冰、红色高棉夺权等也是冷战期间世界各国博弈的显现。中国共产党、中华人民共和国官方将毛泽东定位为党和国家的缔造者以及党和国家第一代领导集体的核心,毛泽东思想被列为中国共产党的主要指导思想之一。支持者认为毛泽东在中国工业化、反对帝国主义和霸权主义的运动中作出了重要贡献,降低了中国人口的文盲率,并促进了中国妇女地位的提升[35][36][37][38];反对者则批评毛泽东的独裁、极权和推行个人崇拜,谴责毛泽东时代的诸多运动造成了大量人员和财产损失、文物古迹的损毁以及给中国社会带来的浩劫和精神创伤