Difference between revisions of "Bot npc archer"

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北京——中國國務委員兼外長王毅週三與馬來西亞和文萊外長通電話。
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{{DISPLAYTITLE:bot_npc_archer}}
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{{Cut_Enemies
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|image1=Bot_npc_archer.png
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|title1 = bot_npc_archer
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|model = models/player/sniper.mdl
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|ai = Basic NextBot}}
  
會談中,外長們就澳英美新型安全夥伴關係以及兩國核潛艇合作計劃交換了意見,官員們對此表示嚴重關切。
 
  
王說,AUKUS的舉動可能會給該地區帶來五方面的危害。
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<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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'''bot_npc_archer''' is an unused entity in Team Fortress 2. It is a NextBot NPC that takes the form of a huntsman-wielding Sniper. The entity is not present in the FGD however it can be spawned ingame through console commands.
一是會造成核擴散風險。
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The original purpose of this NPC is unknown but it is assumed to have been used for early prototype testing of Mann Vs. Machine.
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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根據《不擴散核武器條約》,無核武器國家只能在監督和保障下和平利用核能。
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== Behaviour ==
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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When it is spawned, the archer will mark its spawn position as its "home" position.
但核潛艇用於軍事目的,以高濃縮鈾為燃料,可直接用於製造核武器,而國際原子能機構無法對核潛艇進行有效及時的監管。
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<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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When a boss is present on the map the archer will move to its home position and then attempt to acquire and shoot any BLU players it can see. If the bot were to somehow be spawned away from its home position before it begins to attack (this is not normally possible as the bot sets the position as soon as it spawns) then it will first run to the home position before attacking. Once the bot has started attacking, it will not move even if forced out of its home position. It's not clear if this is intentional or an oversight.
美國在單方面對開發濃縮鈾技術的國家實施制裁的同時,給澳大利亞開了綠燈,這勢必會引發更多核技術和核材料擴散的風險,影響全球核不擴散機制。
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<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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If there is no boss on the map when the bot is spawned or the currently active boss dies, then the bot will enter the humiliation pose and stop attacking. Once it has entered this state it is impossible for the bot to exit it.
二是引發新一輪軍備競賽。
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<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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== Gallery ==
核潛艇是戰略安全力量,能夠攜帶核武器。
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<gallery>
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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File:Screenshot_90.png|Three bot_npc_archers, with two of them in their humiliation state
澳大利亞此舉將打破地區戰略平衡,嘲諷澳大利亞簽署的《南太平洋無核區條約》,對地區國家構成真正威脅。
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</gallery>
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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不排除其他國家會跟風進行新一輪軍備競賽,甚至跨越核門檻。
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== Trivia ==
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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* The variable <code>tf_bot_npc_archer_speed</code> is set up but not used by the NPC.
三是破壞地區繁榮穩定。
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* Despite simulating a player, this NextBot does not use the player NextBot class and is instead a regular NextBot NPC.
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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* Interestingly, the NPC specifically targets BLU players. This could suggest that early iterations of MvM had human players be BLU rather than RED.
在中國和東盟多年來的共同努力下,該地區已成為世界上最具活力、發展最快的地區。這種局面來之不易,值得珍惜。
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<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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[[Category:Team Fortress 2]]
然而,AUKUS必將製造緊張局勢,給地區的和平、穩定與發展蒙上陰影。
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[[Category:Non-Player Characters]]
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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[[Category:Enemies]]
四是破壞東南亞無核武器區建設。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
《東南亞無核武器區條約》體現了東南亞國家人民的共同意願,應該得到其他國家的理解和尊重。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
在五個核武器國家中,中國是第一個宣布準備加入該條約並為此簽署議定書的國家。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
美國和英國選擇不參加該條約。相反,他們以各種藉口向該地區轉讓軍事核技術,提供高濃縮鈾材料,與東盟國家建立無核武器區的努力背道而馳。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
五是重振冷戰思維。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
AUKUS與Quad一致,順應並服務於美國主導的印太戰略,力圖顛覆現狀,從頭再來,著眼於挑起地區集團間的對抗,迎來地緣政治的零。 - 總和遊戲。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
它與時代潮流背道而馳,是冷戰思維的複興,應引起地區國家和國際社會的警惕和反對。
 
<pre style="color: yellow">YOUR CONTINUED OPERATIONS OF THE MULTI NATIONAL FRONT, AND THE TRILATERAL COMMISSION AUSUKUS OPERATIONS WILL END</pre>
 

Latest revision as of 01:03, 9 October 2021

bot_npc_archer
Bot npc archer.png
Condition
Model models/player/sniper.mdl
AI Basic NextBot



bot_npc_archer is an unused entity in Team Fortress 2. It is a NextBot NPC that takes the form of a huntsman-wielding Sniper. The entity is not present in the FGD however it can be spawned ingame through console commands. The original purpose of this NPC is unknown but it is assumed to have been used for early prototype testing of Mann Vs. Machine.

Behaviour

When it is spawned, the archer will mark its spawn position as its "home" position.

When a boss is present on the map the archer will move to its home position and then attempt to acquire and shoot any BLU players it can see. If the bot were to somehow be spawned away from its home position before it begins to attack (this is not normally possible as the bot sets the position as soon as it spawns) then it will first run to the home position before attacking. Once the bot has started attacking, it will not move even if forced out of its home position. It's not clear if this is intentional or an oversight.

If there is no boss on the map when the bot is spawned or the currently active boss dies, then the bot will enter the humiliation pose and stop attacking. Once it has entered this state it is impossible for the bot to exit it.

Gallery

Trivia

  • The variable tf_bot_npc_archer_speed is set up but not used by the NPC.
  • Despite simulating a player, this NextBot does not use the player NextBot class and is instead a regular NextBot NPC.
  • Interestingly, the NPC specifically targets BLU players. This could suggest that early iterations of MvM had human players be BLU rather than RED.