Difference between revisions of "Camoroom (WC)"

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(Created page with "{{MapInfoBox |title1 = camoroom.vmf |caption1 = Map Overview |engine = Source 2003 |game = Half-Life 2 |map_version = 34 |editor_build = 2045 |image1 = camoroom_wc.png }} ==Ov...")
 
(Added links to used assets)
 
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|engine = Source 2003
 
|engine = Source 2003
 
|game = Half-Life 2
 
|game = Half-Life 2
|map_version = 34
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|mapdate = December 12, 2002
|editor_build = 2045
+
|map_version = 400
 +
|editor_build = 1568
 
|image1 = camoroom_wc.png
 
|image1 = camoroom_wc.png
 
}}
 
}}
 
==Overview==
 
==Overview==
Camoroom is a .....
+
Camoroom is a small room containing walls painted with several different textures. The player starts in a hallway, met with the room in question. In the middle of the room is a small platform with a devcamo cube, and a Combine Elite NPC. This map was made in order to test the Combine Elite's camouflaging capabilities. These features are broken in the leak, but can be fixed with the Leaknet patch.
 
===Appearances===
 
===Appearances===
*<code>\ </code>
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* root folder
 +
* [[Charlie's_WC_folder|/charlie/]]
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* [[Aaron's_WC_folder|/aaron/]]
 +
 
 +
==Referenced Assets==
 +
===Entities===
 +
*[[func_brush]]
 +
*[[info_player_start]]
 +
*[[light]]
 +
*[[npc_combineelite]]
 +
 
 +
===Materials===
 +
*[[hl2/materials/brick/brickwall004a]]
 +
*[[hl2/materials/brick/brickwall005e]]
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*[[hl2/materials/brick/brickwall006a]]
 +
*[[hl2/materials/concrete/concretefloor002a]]
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*[[hl2/materials/concrete/concretewall022b]]
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*[[hl2/materials/dev/dev_camo]]
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*[[hl2/materials/dev/dev_glassfrosted01a]]
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*[[hl2/materials/dev/dev_measurewall01a]]
 +
*[[hl2/materials/metal/metalwall022a]]
 +
*[[hl2/materials/metal/metalwall026a]]
 +
*[[hl2/materials/metal/metalwall030a]]
 +
*[[hl2/materials/props/metalcrate002d]]
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*[[hl2/materials/props/metalcrate003d]]
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*[[hl2/materials/skybox/sky_urb01]]
 +
*[[hl2/materials/stone/marblewall001b]]
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*[[hl2/materials/stone/stonewall004a]]
 +
*[[hl2/materials/tile/tilefloor005a]]
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*[[hl2/materials/tools/toolsblack]]
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*[[hl2/materials/tools/toolsorigin]]
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*[[hl2/materials/wood/woodfloor001a]]
 +
 
 
==Gallery==
 
==Gallery==
 
===In-Game===
 
===In-Game===
 
<gallery widths="150" bordersize="none" spacing="small">
 
<gallery widths="150" bordersize="none" spacing="small">
hallwalk001.png
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Camoroomgame1.png
hallwalk002.png
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Camoroomgame2.png
hallwalk003.png
 
 
</gallery>
 
</gallery>
 
===Hammer===
 
===Hammer===
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Camoroom hammergrid.PNG
 
Camoroom hammergrid.PNG
 
</gallery>
 
</gallery>
[[Category:Half-Life_Series]]
 
 
[[Category:WC Mappack]]
 
[[Category:WC Mappack]]
[[Category:2003 Leaks]]
 
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 01:44, 29 October 2023

Camoroom (WC)
Camoroom wc.png
Map Overview
Info
Engine Source 2003
Game Half-Life 2
Map Date December 12, 2002
Map Date (last modified) 400
Editor Build 1568
Map Date (NET) February 08, 2001

Overview

Camoroom is a small room containing walls painted with several different textures. The player starts in a hallway, met with the room in question. In the middle of the room is a small platform with a devcamo cube, and a Combine Elite NPC. This map was made in order to test the Combine Elite's camouflaging capabilities. These features are broken in the leak, but can be fixed with the Leaknet patch.

Appearances

Referenced Assets

Entities

Materials

Gallery

In-Game

Hammer