Difference between revisions of "Combine Synth Guard"

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oldwiki>SirusMaximius
(hopefully put it in the right catagory)
(Fixed up several grammatical errors.)
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== Combine Guard ==
 
== Combine Guard ==
 
[[File:Combineguard.jpg|thumb|280x280px]]
 
[[File:Combineguard.jpg|thumb|280x280px]]
The combine guard is a hulking part-synth part-human enemy cut from Half-Life 2. It was an Indirect predacessor to the Combine Elite from retail
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The Combine guard is a hulking part-synth part-human enemy cut from Half-Life 2. It was an Indirect predecessor to the Combine Elite seen in retail.
  
 
=== Info ===
 
=== Info ===
The combine guard wouldve wielded a weapon simply known as the Combine guard gun as indicated by its name weapon_cguard. Its very similar to the strider warp cannon but portable. The combine guard only appears in the two maps e3_terminal and cguard01 both non-storyline related maps. The only way to kill this behometh would be to throw physics props at it as indicated by its source code but unfortunatly in the vanilla leak it would crash the game
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The Combine guard wields a weapon simply known as the Combine guard gun as indicated by it's entity name "weapon_cguard", it is very similar to the Strider's warp cannon but in a portable form. The Combine guard only appears in two maps from the WC MapPack: "e3_terminal" and "cguard01" (both non-storyline related maps). The only way to kill the Combine guard is to throw physics objects at it as indicated in the source code (However, this crashes the game in the vanilla 2003 leak).
 
[[Category:Combine]]
 
[[Category:Combine]]

Revision as of 16:51, 13 June 2018

Combine Guard

Combineguard.jpg

The Combine guard is a hulking part-synth part-human enemy cut from Half-Life 2. It was an Indirect predecessor to the Combine Elite seen in retail.

Info

The Combine guard wields a weapon simply known as the Combine guard gun as indicated by it's entity name "weapon_cguard", it is very similar to the Strider's warp cannon but in a portable form. The Combine guard only appears in two maps from the WC MapPack: "e3_terminal" and "cguard01" (both non-storyline related maps). The only way to kill the Combine guard is to throw physics objects at it as indicated in the source code (However, this crashes the game in the vanilla 2003 leak).